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Record player existence in dymmy database.

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lhofhansl committed Sep 21, 2020
1 parent 9ec75d7 commit 49117de47658cd6c885f88010c9328f8ce3e6e93
Showing with 28 additions and 4 deletions.
  1. +23 −0 src/database/database-dummy.cpp
  2. +5 −4 src/database/database-dummy.h
@@ -22,6 +22,7 @@ Dummy database class
*/

#include "database-dummy.h"
#include "remoteplayer.h"


bool Database_Dummy::saveBlock(const v3s16 &pos, const std::string &data)
@@ -57,3 +58,25 @@ void Database_Dummy::listAllLoadableBlocks(std::vector<v3s16> &dst)
}
}

void Database_Dummy::savePlayer(RemotePlayer *player)
{
m_player_database.insert(player->getName());
}

bool Database_Dummy::loadPlayer(RemotePlayer *player, PlayerSAO *sao)
{
return m_player_database.find(player->getName()) != m_player_database.end();
}

bool Database_Dummy::removePlayer(const std::string &name)
{
m_player_database.erase(name);
return true;
}

void Database_Dummy::listPlayers(std::vector<std::string> &res)
{
for (const auto &player : m_player_database) {
res.emplace_back(player);
}
}
@@ -32,14 +32,15 @@ class Database_Dummy : public MapDatabase, public PlayerDatabase
bool deleteBlock(const v3s16 &pos);
void listAllLoadableBlocks(std::vector<v3s16> &dst);

void savePlayer(RemotePlayer *player) {}
bool loadPlayer(RemotePlayer *player, PlayerSAO *sao) { return true; }
bool removePlayer(const std::string &name) { return true; }
void listPlayers(std::vector<std::string> &res) {}
void savePlayer(RemotePlayer *player);
bool loadPlayer(RemotePlayer *player, PlayerSAO *sao);
bool removePlayer(const std::string &name);
void listPlayers(std::vector<std::string> &res);

void beginSave() {}
void endSave() {}

private:
std::map<s64, std::string> m_database;
std::set<std::string> m_player_database;
};

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