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Refactor tile.cpp/h parts except texturesource.cpp
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Original file line number | Diff line number | Diff line change |
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// Empty after splitting tile.h | ||
/* | ||
Minetest | ||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> | ||
This program is free software; you can redistribute it and/or modify | ||
it under the terms of the GNU Lesser General Public License as published by | ||
the Free Software Foundation; either version 2.1 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public License along | ||
with this program; if not, write to the Free Software Foundation, Inc., | ||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||
*/ | ||
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#include "tile.h" | ||
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// Sets everything else except the texture in the material | ||
void TileLayer::applyMaterialOptions(video::SMaterial &material) const | ||
{ | ||
switch (material_type) { | ||
case TILE_MATERIAL_OPAQUE: | ||
case TILE_MATERIAL_LIQUID_OPAQUE: | ||
case TILE_MATERIAL_WAVING_LIQUID_OPAQUE: | ||
material.MaterialType = video::EMT_SOLID; | ||
break; | ||
case TILE_MATERIAL_BASIC: | ||
case TILE_MATERIAL_WAVING_LEAVES: | ||
case TILE_MATERIAL_WAVING_PLANTS: | ||
case TILE_MATERIAL_WAVING_LIQUID_BASIC: | ||
material.MaterialTypeParam = 0.5; | ||
material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; | ||
break; | ||
case TILE_MATERIAL_ALPHA: | ||
case TILE_MATERIAL_LIQUID_TRANSPARENT: | ||
case TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT: | ||
material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; | ||
break; | ||
default: | ||
break; | ||
} | ||
material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) != 0; | ||
if (!(material_flags & MATERIAL_FLAG_TILEABLE_HORIZONTAL)) { | ||
material.TextureLayers[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE; | ||
} | ||
if (!(material_flags & MATERIAL_FLAG_TILEABLE_VERTICAL)) { | ||
material.TextureLayers[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE; | ||
} | ||
} | ||
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void TileLayer::applyMaterialOptionsWithShaders(video::SMaterial &material) const | ||
{ | ||
material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) != 0; | ||
if (!(material_flags & MATERIAL_FLAG_TILEABLE_HORIZONTAL)) { | ||
material.TextureLayers[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE; | ||
material.TextureLayers[1].TextureWrapU = video::ETC_CLAMP_TO_EDGE; | ||
} | ||
if (!(material_flags & MATERIAL_FLAG_TILEABLE_VERTICAL)) { | ||
material.TextureLayers[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE; | ||
material.TextureLayers[1].TextureWrapV = video::ETC_CLAMP_TO_EDGE; | ||
} | ||
} |
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