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Readd whitespace
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cx384 committed Mar 15, 2024
1 parent e924424 commit a951513
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/client/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1383,7 +1383,7 @@ void Game::copyServerClientCache()
{
// It would be possible to let the client directly read the media files
// from where the server knows they are. But aside from being more complicated
// it would also *not* fill the media cache and cause slower joining of
// it would also *not* fill the media cache and cause slower joining of
// remote servers.
// (Imagine that you launch a game once locally and then connect to a server.)

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