Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Problems with safeWriteToFile() #1086

Closed
celeron55 opened this issue Jan 5, 2014 · 2 comments
Closed

Problems with safeWriteToFile() #1086

celeron55 opened this issue Jan 5, 2014 · 2 comments
Assignees
Labels
Bug Issues that were confirmed to be a bug @ Startup / Config / Util

Comments

@celeron55
Copy link
Member

VanessaE reported her server not starting up because it had left (presumably empty) *.~mt files in the player directory, because the disk was full. This implies two problems:

  • If safeWriteToFile() fails to write a file, it doesn't remove the .~mt file. It should.
  • The player loading code tries to open .~mt files, which it shouldn't do.
@ShadowNinja
Copy link
Member

The second issue is fixed by e491f8c.

@sapier
Copy link
Contributor

sapier commented Aug 22, 2014

first one should be solved by this one: 5f1f115

@sapier sapier closed this as completed Aug 22, 2014
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug Issues that were confirmed to be a bug @ Startup / Config / Util
Projects
None yet
Development

No branches or pull requests

4 participants