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5.3.0
Operating system: Debian 11.6 linux 5.10.0-20-686 CPU: (Almost certainly doesn't matter but...) Pentium M @ 1.7Ghz
GPU model:Intel 82852/82855GM OpenGL version: 1.3
When running under opengl 1.3 the game fails to render when the "undersampling" option is set to a value larger then 1.
1.) Insure minetest runs under opengl 1.3
2.) In the "minetest.conf" file set "undersampling" to "2" or larger.
Please note: undersampling works properly under opengl 3.0. This is not an issue with running under non-longmode (64bit) linux.
Possible solution: Issue a compatibility warning about "undersampling" when running under opengl1.3.
The text was updated successfully, but these errors were encountered:
Could you test that the bug still exists with the most recent version of Minetest (and Irrlicht)?
Sorry, something went wrong.
As said, Minetest 5.3 is not a supported version. Please test with 5.6.1. You can get it through Flatpak if your distro's repos are outdated
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Minetest version
OS / Hardware
Operating system: Debian 11.6 linux 5.10.0-20-686
CPU: (Almost certainly doesn't matter but...) Pentium M @ 1.7Ghz
GPU model:Intel 82852/82855GM
OpenGL version: 1.3
Summary
When running under opengl 1.3 the game fails to render when the "undersampling" option is set to a value larger then 1.
Steps to reproduce
1.) Insure minetest runs under opengl 1.3
2.) In the "minetest.conf" file set "undersampling" to "2" or larger.
Please note: undersampling works properly under opengl 3.0. This is not an issue with running under non-longmode (64bit) linux.
Possible solution: Issue a compatibility warning about "undersampling" when running under opengl1.3.
The text was updated successfully, but these errors were encountered: