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Suspiciously large amount of objects.....increase limit? #161

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VanessaE opened this issue Jul 22, 2012 · 2 comments
Closed

Suspiciously large amount of objects.....increase limit? #161

VanessaE opened this issue Jul 22, 2012 · 2 comments

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@VanessaE
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Occasionally, the game will detect that there are a large number of objects in a given spot and will act to delete them. Usually, it drops this warning into the chat window:

ERROR[ServerThread]: suspiciously large amount of objects detected: A in (X,Y,Z); removing all of them.

(for various values of A, X, Y and Z of course).

Jin_xi's paintings mod makes use of nodeboxes to create low-resolution node-sized pixel art. When placed in the world, such a painting triggers this error, even though they were deliberately placed.

I'd like to suggest either increasing the limit to perhaps 300, or limiting the detection routine only to dropped items/entities. Otherwise, a placed painting will be deleted by the game at some point.

@sfan5
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sfan5 commented Jul 23, 2012

@obneq
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obneq commented Jul 23, 2012

hi, jin_xi here. just a small correction on vanessaE's comment: its entities, not nodeboxes.

also atm i use visual=cube to paint my pixels, because "upright_sprite" is always drawn in the same direction.

proller added a commit to proller/minetest that referenced this issue Jan 15, 2015
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