Mgv7 spawn search: Cope with extreme custom terrain and biome 'dust' #5961
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Previously, maximum spawn level was set to 'water_level + 16'. This would result
in spawn search failing if terrain had been customised to be much higher than
'water_level' at all points.
Also raise spawn level by 1 node to avoid spawning half-buried in a biome 'dust'
node such as 'default:snowblock'.
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Tested.
Making mgv7 spawn search more robust has been needed for a while, and was asked for by hmmmm 1-2 years ago.
Currently it is common to spawn half-buried in a snowblock biome 'dust' node.