Allow larger asset files #7744
Labels
Bug
Issues that were confirmed to be a bug
Feature request
Issues that request the addition or enhancement of a feature
@ Network
@ Server / Client / Env.
Issue type
Half bug half request
Minetest version
any
OS / Hardware
any
Summary
Minetest will currently refuse to accept asset files above a certain magical amount of bytes, defined by the MAX_RELIABLE_WINDOW_SIZE constant. I suppose this is related to sending files over the network, but it pops up in single player as well.
Minetest also seems not to compress assets before comparing them with said number (or at all, which would be very bad), making the limit very easy to hit with animated model files.
The solution, of course, is to compress files and send them in pieces if they still exceed the window size. (most assets will not hit both limits, but certain animated player models are a possibility)
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