Disable desynchronize_mapblock_texture_animation
by default
#13514
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This PR disables the
desynchronize_mapblock_texture_animation
setting by default. When enabled, it makes it impossible to keep animated node textures in sync between mapblocks, they will always intentionally be out of sync.Below is an example, with the Rainbow Wool node on Voxelmanip Classic (animated to cycle between wool colours), when the setting is enabled:
What I actually want it to look is like this, when the setting is disabled:
I don't see any reason as to why a game, mod or server would want to show off glaring mapblock seams like this, so I believe it should be disabled by default.
Another example with a less obnoxious animated texture, MTG's lava shows an ugly checkerboard pattern with the setting enabled.
To do
This PR is a Ready for Review.
How to test
👀