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Document minetest.get_gametime() returning nil at init time #14047

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Dec 3, 2023
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2 changes: 1 addition & 1 deletion doc/lua_api.md
Original file line number Diff line number Diff line change
Expand Up @@ -5920,7 +5920,7 @@ Environment access
* `val` is between `0` and `1`; `0` for midnight, `0.5` for midday
* `minetest.get_timeofday()`
* `minetest.get_gametime()`: returns the time, in seconds, since the world was
created.
created. The time is not available (`nil`) before the first server step.
* `minetest.get_day_count()`: returns number days elapsed since world was
created.
* accounts for time changes.
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