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Animation blending. #611

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Animation blending. #611

wants to merge 1 commit into from

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ghost
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@ghost ghost commented Apr 7, 2013

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@PilzAdam
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What is not working with the curent animation blending? How can I test this?

@ghost
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ghost commented May 22, 2013

minetest_game/mods/default/player.lua:12: -- Note: This is currently broken due to a bug in Irrlicht, leave at 0

Well, when I looked up anim blending for Irrlicht, it stated that there is a new blending system, for 1.4+. All this does is move around a few lines of code to follow the system on this website: http://www.irrlicht3d.org/wiki/index.php?n=Main.HowToUseTheNewAnimationSystem

To test this, try turning the anim blend for the player up a little. (Careful though, if its too high, the player will glitch.)

@PilzAdam
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Ok, I tested some values for animation_blend with and without your patch:
0: with and without your patch not broken
8: with and without your patch broken
1: with and without your patch broken
0.5: with and without your patch not broken
Your patch doesnt seem to have any effect.
Am I doing something wrong?

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ghost commented May 23, 2013

No... it appears that my patch doesn't do anything... oh, well.

I'll just close this.

@ghost ghost closed this May 23, 2013
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