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New appletree schematic #2194
New appletree schematic #2194
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So don't comment. |
It is a pretty little tree, but I think it can have more fruit positions (maybe it can be done on external leaves). Also can be an opportunity to use a slightly ligther green in the leaves. |
Trees have an average of 1 apple per tree, so 4 fruit positions is plenty. |
Updated comment: it simply feels like big same-looking umbrella, needs more variability? |
when walking around gathering things :) |
Fixer:
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PR updated to version with height variation.
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👍 for me with the height variation.
Added sapling version and updated table docs. Will do final test. |
Had an idea to move 2 opposing branches down a node for a more interesting structure. A little like how the acacia tree has 2 branches a node lower. I find this helps make the taller version not seem so high off the ground, because 2 branches are lower. The branches are now more visible from the side. |
Can you place branches more randomly somehow? |
Rotation helps with randomness. The only other thing would be to add a low chance of not all branches appearing for every tree, but I don't think that's really needed. |
Precisely reduce trees and logs per mapchunk division to compensate.
Updated to new design. |
I have been unhappy with the appletree schematic for a long time.
Screenshot shows a version with no per-node probability to show the form better (and no height variation). The PR has some of the outer leaves with probability 223 (7/8).
^ Sorry for opaque leaves but this shows the form better
Decoration density is reduced by the ratio of new to old tree schematic areas.