Tweaked Mese behavior so that the old Mese object is still available. #82
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
In old map areas, structures where Mese was used, and player inventories, the old black-on-yellow block is present as it used to be.
In newly-generated map areas, Mese Crystals in Stone will generate instead, as default:stone_with_mese. Old Mese is not generated at all anymore, as this object is deprecated.
When dug, the new Mese Crystals in Stone drops a single Mese Crystal as before, while digging the old Mese object returns exactly those objects as before.
Mese Crystals can be crafted into Mese Blocks or into Fragments as before.
Mese pickaxes are crafted from Mese Crystals and sticks.
The original default:mese, if needed, can be obtained by crafting two Mese Crystals, which yields two of the old Mese object. Two of these can be crafted back into two Crystals if needed.