Fix an issue with the screwdriver being used on glass. #712
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This "fixes" https://forum.minetest.net/viewtopic.php?f=6&t=13438
When glass has a param2 set, then it has a random amount of a random colour inside it, because no "special_tiles" are defined. This fixes this by setting special_tiles to a blank texture.
I don't know if this is a proper fix, or whether it would be better if things were done in the engine, either disabling the feature, or setting the texture to a blank one when no special tiles are given.