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GB and TToT has same structure so you can translate same method.
You need to extract resource files from original NDS file. All you need is console_bg_data.bin, console_obj_data.bin, event_mes_data.bin, mes_data.bin, font_data.bin. You can extract using Tinke or CrystalTile2
console_bg_data.bin, console_obj_data.bin => Some Graphics (include palette / MAP or etc). You can modify by CrystalTile2
event_mes_data.bin, mes_data.bin => Some text things
font_data => fonts, If you need more font glyphs you should modify
Extract bin datas to each file using binunpack. you can pack them using binpack
Modify things. You can extract texts using HM_TToT/scripttotxt.py and import texts using HM_TToT/txttoscript.py. You need custom encoding table.
If I want to translate into Thai how do i start ?
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