YAML is quite slow to parse and reading configs dominates the startup time of MPF and MPF-MC. This is mostly fine during development and we can partially mitigate the costs by caching. However, things are different when running a production machine as caching will not work on a cold boot with a typical read-only setup. Usually production machine setups use less beefy computers with slower disks which makes thinks even worse.
Starting with version 0.54 MPF has a production mode which will use pre-compiled config bundles for much faster start-up times. Additionally, this will disable some expensive config and runtime validations to increase performance. Furthermore this will reduce the amount of debug output.
First run mpf build production_bundle
which will create
mpf_config.bundle
and mpf_mc_config.bundle
.
You have to recreate those files after every config, mode or show change.
Those bundles include all yaml files but not any other assets (such as
videos or sounds).
Second, add the -P
flag to the commandline to run MPF in production mode.
MPF will also try to keep running in some cases instead of exiting the game.
This will not be helpful to find bug but a when you ship machines you won't
see the log anyway.
Finally, MPF will try to initialize for 30s
and then exit in case something
went wrong.
You can use that to run MPF in a while loop or to reboot your PC in case
initialization went wrong.
Text UI costs some performance so disable it in production or on less powerful
hardware in general.
You can do this by adding the -t
flag to the MPF commandline.
This will currently only work for MPF and not for MPF-MC because kivy is not yet compatible to pypy. Performance and latency improvements are around 10x in our benchmarks so this might be essential on low-end hardware. Download pypy and install it. Since pypy is a separate python environment you need to install pip and reinstall all pip packages for pypy.
curl https://bootstrap.pypa.io/get-pip.py -o get-pip.py
pypy get-pip.py
pypy -m pip install mpf
Afterward, you can start MPF within your game folder using:
pypy -m mpf game
Instead of the mpf
command just use pypy -m mpf
.
For pip
use pypy -m pip
.
You still need to run MPF-MC using normal python. This might change in the future.
For instance, MPF runs significantly faster on Python 3.6 than on 3.5. Similarly, 3.5 is faster than 3.4. We expect the same for the next releases. You might not need this if you are using pypy.
When running MPF on linux install uvloop
to reduce latency and increase
throughput for I/O operations.
That will keep your game responsive:
pip3 install uvloop
MPF will use uvloop once it is available. Requires at least Python 3.5.
- Optimise assets for your hardware. Audio should have the same sampling rate as your hardware is using. Images and videos should be at native resolution to prevent scaling up or down.
- Reencode your videos in a codec which can be efficiently decoded on your target hardware.
- Let us know if we missed something here.