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Two Handed Interaction

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@mitchemmc mitchemmc released this 03 Feb 05:26
· 4 commits to master since this release

Two handed interaction

  • Added support for the world interaction component to access objects on a component level to allow for two handed interaction
  • Added two handed gun example to the world interaction level
  • Added a nav mesh teleport example to the trace interaction level
  • Added the ability for the teleport area to copy static mesh data instead of manually adding points
  • Changed physics object pickup to constraints to allow for friction