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Soundtouch offset compensation updated #11154
Soundtouch offset compensation updated #11154
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I don't understand the comment. also typos
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Can you elaborate on this, does the 2000ms just mean latency? how are you estimating time from that?
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I have added the description of my test.
Does it help?
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I appreciate the comment, but it didn't really help. I have a couple questions:
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1 In my test with extrem pitches, the saw tooth was shifted by up to 2000 frames compared to the unity signal. This is relative to the pitch, but I have not investigated how exactly.
2 It can be earlier, because of the settling samples. Soundtouch needs some samples to be settled before you can consume the output even at unity. Mixxx controls the output and recent Soundtouch compensates the input correct only at unity.