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fix(wspinnyglsl): fix drawing of non-square textures #11971

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Sep 12, 2023
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4 changes: 2 additions & 2 deletions src/widget/wspinnyglsl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -174,8 +174,8 @@ void WSpinnyGLSL::drawTexture(QOpenGLTexture* texture) {
const float th = texture->height();

// fill centered
const float posx2 = tw >= th ? 1.f : (th - tw) / th;
const float posy2 = th >= tw ? 1.f : (tw - th) / tw;
const float posx2 = tw >= th ? 1.f : tw / th;
const float posy2 = th >= tw ? 1.f : th / tw;
const float posx1 = -posx2;
const float posy1 = -posy2;

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