Join a Hero and his motley crew as they hunt down an evil queen!
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Spring Capstone 2022. An experimental demo made in Unity, featuring custom characters, dialogue system, turn-based battle system, saving/loading, etc. Use WASD/arrow keys for movement, spacebar to jump, and 'E' to interact with NPCs and the environment.
The game only has one ending and may be played in the browser or downloaded as an executable.
Current Bugs:
- scenes sometimes don't load properly, or player ends up in the wrong scene after a fight (often happens after first guard fight)
- ending dialogue sometimes freezes on last frame, though there is no more content to see (.exe file only)
Future Improvements:
- battle logic is rudimentary, may add more complex math
- scaling difficulty as necessary, making enemies harder or reducing player stats
video.mp4
Concept, character art, some music, and scripts created by myself.
Special thanks to my beautiful friends: Luka, for helping with story and narrative! Charlie, for helping me with debugging my code! And Gary, for writing a kickass theme for the final boss!
Music / SFX: evilduckk, jdwasabi, xdeviruchi (The Icy Cave, Prepare for Battle!, Decisive Battle, Exploring the Unknown) BG / Sprites: szadiart (Pixel Fantasy Caves, Fantasy SET1, Platformer World), sanctumpixel (fire column)
See attribution file in downloads for more detailed use of assets.