This repository has been archived by the owner on May 26, 2018. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 12
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Prevent progress loss returning to previous level.
- Loading branch information
Showing
12 changed files
with
128 additions
and
119 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,92 @@ | ||
import levels from './levels'; | ||
import { createReducer } from './util'; | ||
import { LOAD_LEVEL, LOSE, MOVE, WIN } from './constants/actions'; | ||
import { STARTING_LEVEL_NUMBERS } from './constants/difficulty'; | ||
import { EASY, MEDIUM, HARD } from './constants/difficulty-levels'; | ||
import { LOST, MAIN_MENU, PLAYING, WON } from './constants/game-statuses'; | ||
import { PRESSED, UNPRESSED } from './constants/tile-codes'; | ||
|
||
export const currentDifficulty = createReducer(EASY, { | ||
[LOAD_LEVEL] (state, { levelNumber }) { | ||
if (levelNumber < STARTING_LEVEL_NUMBERS[MEDIUM]) { | ||
state = EASY; | ||
} else if (levelNumber < STARTING_LEVEL_NUMBERS[HARD]) { | ||
state = MEDIUM; | ||
} else { | ||
state = HARD; | ||
} | ||
|
||
return state; | ||
}, | ||
}); | ||
|
||
export const currentLevelNumber = createReducer(0, { | ||
[LOAD_LEVEL] (state, { levelNumber }) { | ||
return levelNumber; | ||
}, | ||
}); | ||
|
||
export const maxLevelReached = createReducer(0, { | ||
[LOAD_LEVEL] (state, { levelNumber }) { | ||
return Math.max(state, levelNumber); | ||
}, | ||
}); | ||
|
||
export const maxMoves = createReducer(Infinity, { | ||
[LOAD_LEVEL] (state, { levelNumber }) { | ||
const level = levels[levelNumber]; | ||
return level.maxMoves; | ||
}, | ||
}); | ||
|
||
export const moveCount = createReducer(0, { | ||
[LOAD_LEVEL] () { | ||
return 0; | ||
}, | ||
|
||
[MOVE] (state) { | ||
return state + 1; | ||
}, | ||
}); | ||
|
||
export const playerPosition = createReducer({ row: 0, column: 0 }, { | ||
[LOAD_LEVEL] (state, { levelNumber }) { | ||
const level = levels[levelNumber]; | ||
const { row, column } = level.playerPosition; | ||
return { row, column }; | ||
}, | ||
|
||
[MOVE] (state, { row, column }) { | ||
return { row, column }; | ||
}, | ||
}); | ||
|
||
export const status = createReducer(MAIN_MENU, { | ||
[LOAD_LEVEL] () { | ||
return PLAYING; | ||
}, | ||
|
||
[LOSE] () { | ||
return LOST; | ||
}, | ||
|
||
[WIN] () { | ||
return WON; | ||
}, | ||
}); | ||
|
||
export const tiles = createReducer([[]], { | ||
[LOAD_LEVEL] (state, { levelNumber }) { | ||
const level = levels[levelNumber]; | ||
return level.tiles.map(rowTiles => rowTiles.slice()); | ||
}, | ||
|
||
[MOVE] (state, { row, column }) { | ||
// Toggle the tile at the new position. | ||
const currentTile = state[row][column]; | ||
const newTile = currentTile === PRESSED ? UNPRESSED : PRESSED; | ||
state = state.map(rowTiles => rowTiles.slice()); | ||
state[row][column] = newTile; | ||
return state; | ||
}, | ||
}); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,5 @@ | ||
import { createStore } from 'redux'; | ||
import reducer from './reducer'; | ||
import { combineReducers, createStore } from 'redux'; | ||
import * as reducers from './reducers'; | ||
|
||
export default createStore(reducer); | ||
const rootReducer = combineReducers(reducers); | ||
export default createStore(rootReducer); |