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Code repository for the upcoming November 2020 C++ day event.

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mmischitelli/MeetupNov2020

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MeetupNov2020

This project was created based on the tutorial by Strigifo.

I've created 3 tags so that you should be able to better see the evolution of this project:

  • 0.5 : First playable version which is 99.9% ™ Blueprint-based.
  • 1.0 : Ported most of the classes and logic from Blueprint to C++.
  • 1.1 : Evolution of the C++ implementation with a slightly better architecture and more correct use of UE4's GameModes.

Controls

W,S,A,D or arrow keys to move your character around; O for primary fire and P for secondary.

Disclaimer

Sound FXs were taken from Freesound, such as health globe, main theme, laser1, laser2.

Spaceships 3D models were taken from TurboSquid, such as enemy model and player's ship.