Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Expose built-in shaders through MOAIShaderMgr #11

Closed
patrickmeehan opened this issue Jan 6, 2012 · 0 comments
Closed

Expose built-in shaders through MOAIShaderMgr #11

patrickmeehan opened this issue Jan 6, 2012 · 0 comments
Assignees
Milestone

Comments

@patrickmeehan
Copy link
Member

Users may wish to access Moai's built-in shaders for use with their own props and meshes.

@ghost ghost assigned patrickmeehan Jan 12, 2012
jethac added a commit to StirfireStudios/moai-dev that referenced this issue Apr 13, 2013
…ers; revised button-held approach as requested.
IkeBart pushed a commit to IkeBart/moai-dev that referenced this issue Jun 17, 2013
[Final] No chipmunk to avoid conflicts with the main app!
halfnelson added a commit that referenced this issue Nov 6, 2014
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant