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events.go
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events.go
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package events // import "github.com/docker/docker/api/types/events"
// Type is used for event-types.
type Type string
// List of known event types.
const (
BuilderEventType Type = "builder" // BuilderEventType is the event type that the builder generates.
ConfigEventType Type = "config" // ConfigEventType is the event type that configs generate.
ContainerEventType Type = "container" // ContainerEventType is the event type that containers generate.
DaemonEventType Type = "daemon" // DaemonEventType is the event type that daemon generate.
ImageEventType Type = "image" // ImageEventType is the event type that images generate.
NetworkEventType Type = "network" // NetworkEventType is the event type that networks generate.
NodeEventType Type = "node" // NodeEventType is the event type that nodes generate.
PluginEventType Type = "plugin" // PluginEventType is the event type that plugins generate.
SecretEventType Type = "secret" // SecretEventType is the event type that secrets generate.
ServiceEventType Type = "service" // ServiceEventType is the event type that services generate.
VolumeEventType Type = "volume" // VolumeEventType is the event type that volumes generate.
)
// Action is used for event-actions.
type Action string
const (
ActionCreate Action = "create"
ActionStart Action = "start"
ActionRestart Action = "restart"
ActionStop Action = "stop"
ActionCheckpoint Action = "checkpoint"
ActionPause Action = "pause"
ActionUnPause Action = "unpause"
ActionAttach Action = "attach"
ActionDetach Action = "detach"
ActionResize Action = "resize"
ActionUpdate Action = "update"
ActionRename Action = "rename"
ActionKill Action = "kill"
ActionDie Action = "die"
ActionOOM Action = "oom"
ActionDestroy Action = "destroy"
ActionRemove Action = "remove"
ActionCommit Action = "commit"
ActionTop Action = "top"
ActionCopy Action = "copy"
ActionArchivePath Action = "archive-path"
ActionExtractToDir Action = "extract-to-dir"
ActionExport Action = "export"
ActionImport Action = "import"
ActionSave Action = "save"
ActionLoad Action = "load"
ActionTag Action = "tag"
ActionUnTag Action = "untag"
ActionPush Action = "push"
ActionPull Action = "pull"
ActionPrune Action = "prune"
ActionDelete Action = "delete"
ActionEnable Action = "enable"
ActionDisable Action = "disable"
ActionConnect Action = "connect"
ActionDisconnect Action = "disconnect"
ActionReload Action = "reload"
ActionMount Action = "mount"
ActionUnmount Action = "unmount"
// ActionExecCreate is the prefix used for exec_create events. These
// event-actions are commonly followed by a colon and space (": "),
// and the command that's defined for the exec, for example:
//
// exec_create: /bin/sh -c 'echo hello'
//
// This is far from ideal; it's a compromise to allow filtering and
// to preserve backward-compatibility.
ActionExecCreate Action = "exec_create"
// ActionExecStart is the prefix used for exec_create events. These
// event-actions are commonly followed by a colon and space (": "),
// and the command that's defined for the exec, for example:
//
// exec_start: /bin/sh -c 'echo hello'
//
// This is far from ideal; it's a compromise to allow filtering and
// to preserve backward-compatibility.
ActionExecStart Action = "exec_start"
ActionExecDie Action = "exec_die"
ActionExecDetach Action = "exec_detach"
// ActionHealthStatus is the prefix to use for health_status events.
//
// Health-status events can either have a pre-defined status, in which
// case the "health_status" action is followed by a colon, or can be
// "free-form", in which case they're followed by the output of the
// health-check output.
//
// This is far form ideal, and a compromise to allow filtering, and
// to preserve backward-compatibility.
ActionHealthStatus Action = "health_status"
ActionHealthStatusRunning Action = "health_status: running"
ActionHealthStatusHealthy Action = "health_status: healthy"
ActionHealthStatusUnhealthy Action = "health_status: unhealthy"
)
// Actor describes something that generates events,
// like a container, or a network, or a volume.
// It has a defined name and a set of attributes.
// The container attributes are its labels, other actors
// can generate these attributes from other properties.
type Actor struct {
ID string
Attributes map[string]string
}
// Message represents the information an event contains
type Message struct {
// Deprecated information from JSONMessage.
// With data only in container events.
Status string `json:"status,omitempty"` // Deprecated: use Action instead.
ID string `json:"id,omitempty"` // Deprecated: use Actor.ID instead.
From string `json:"from,omitempty"` // Deprecated: use Actor.Attributes["image"] instead.
Type Type
Action Action
Actor Actor
// Engine events are local scope. Cluster events are swarm scope.
Scope string `json:"scope,omitempty"`
Time int64 `json:"time,omitempty"`
TimeNano int64 `json:"timeNano,omitempty"`
}