Static fork of the raylib.zig bindings (4.6-dev) for the mochi-fx project
Forked to make use of the official Zig package management for the mochi-fx project. This requires raylib to be included in the project. ie. not included as a git submodule.
We also seek to make some alterations to raylib core:
- Use headless rendering hack (define GLFW visibility of window)
- Use EGL based true headless rendering (in the future)
Please see raylib.zig for your own binding solution for Zig.