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mochi-raylib

Static fork of the raylib.zig bindings (4.6-dev) for the mochi-fx project

Why

Forked to make use of the official Zig package management for the mochi-fx project. This requires raylib to be included in the project. ie. not included as a git submodule.

We also seek to make some alterations to raylib core:

  • Use headless rendering hack (define GLFW visibility of window)
  • Use EGL based true headless rendering (in the future)

Please see raylib.zig for your own binding solution for Zig.

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Pre-generated Zig bindings to raylib for MochiFX

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