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Compatibilities with KSP1.2.1 #1150
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That error means nothing, it is always there, since Unity / KSP expect a CLR assembly (C# or other .NET lang), but principia uses a native .dll (C++) and a small C# adapter. So nothing 1.2(.1) specific |
Hum, sorry, i don't understand, you mean the error is launched but the program is loaded anyway ? In fact i was able to check that the program is NOT loaded ... Anyway, i am very interested by the cause of the error but the fact remain that, for some reason, it don't work on 1.2.1 ... not natively at least ... |
If you use the binary for Cantor (our latest official version) there is no chance of it working with 1.2.1: it was built against the 1.1 KSP APIs and those have changed in major ways. If you build your own binary using the latest commit (beware, that's complicated) it will kind-of work with 1.2.1 except that you won't be able to warp when there are two vessels in the physics bubble. Major work is needed to properly handle the physics bubble, collisions and non-conservative forces. We started working on this but I don't think we'll have a version ready before the end of the year. |
Cardano, the first version of Principia to support KSP 1.2.2, is available here. |
Hi, just to put a post it here to make it compatible with the lasts version of KSP.
Currently it give a
Kerbal Space Program\GameData\Principia\x64\principia.dll:
System.BadImageFormatException:
error in the log.
;)
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