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Make the GL views a "zero allocation draw" #1254

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Description of Change

Reduce the allocations in a draw loop of the GL views.

Or at least see what we can do and provide options.

Bugs Fixed

API Changes

List all API changes here (or just put None), example:

Added:

  • string Class.Property { get; set; }
  • void Class.Method();

Changed:

  • object Cell.OldPropertyName => object Cell.NewPropertyName

Behavioral Changes

Describe any non-bug related behavioral changes that may change how users app behaves when upgrading to this version of the codebase.

PR Checklist

  • Has tests (if omitted, state reason in description)
  • Rebased on top of master at time of PR
  • Changes adhere to coding standard
  • Updated documentation

@mattleibow mattleibow closed this Apr 28, 2020
@mattleibow mattleibow reopened this Apr 28, 2020
@mattleibow mattleibow changed the title [WIP] Make the GL views a "zero allocation draw" Make the GL views a "zero allocation draw" Jun 5, 2020
@mattleibow mattleibow marked this pull request as draft June 5, 2020 18:30
Base automatically changed from master to main February 5, 2021 08:30
@mattleibow
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We can have a look at this later.

@mattleibow mattleibow closed this Mar 27, 2024
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[BUG] (Performance) SkSwapChaninPanel makes unnecessary per-frame heap allocations
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