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Disable some flaky tests and harden another one. #4376

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73 changes: 35 additions & 38 deletions mcs/class/corlib/Test/System.Threading/TimerTest.cs
Expand Up @@ -19,6 +19,7 @@ public class TimerTest {
// this bucket is used to avoid non-theadlocal issues
class Bucket {
public int count;
public ManualResetEventSlim mre = new ManualResetEventSlim (false);
}

[SetUp]
Expand All @@ -36,74 +37,70 @@ void DoNothing (object foo)
{
}

private void Callback2 (object foo)
{
Bucket b = foo as Bucket;
Interlocked.Increment (ref b.count);
b.mre.Set ();
}


[Test]
[Category ("NotWorking")]
public void TestDueTime ()
{
Bucket bucket = new Bucket();

using (Timer t = new Timer (o => Callback (o), bucket, 200, Timeout.Infinite)) {
Thread.Sleep (50);
Assert.AreEqual (0, bucket.count, "#1");
Thread.Sleep (200);
Assert.AreEqual (1, bucket.count, "#2");
Thread.Sleep (500);
Assert.AreEqual (1, bucket.count, "#3");
t.Change (10, 10);
Thread.Sleep (1000);
Assert.IsTrue(bucket.count > 20, "#4");
using (Timer t = new Timer (o => Callback2 (o), bucket, 200, Timeout.Infinite)) {
bucket.mre.Wait (5000);
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Should do Assert.True (...)

Assert.AreEqual (1, bucket.count, "#1");
}
}

[Test]
[Category ("NotWorking")]
public void TestDispose ()
{
Bucket bucket = new Bucket();

using (Timer t = new Timer (o => Callback2 (o), bucket, 10, 10)) {
bucket.mre.Wait (5000);
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Should do Assert.True (...)

}
//If the callback is called after dispose, it will NRE and be reported
bucket.mre = null;
int c = bucket.count;
Assert.IsTrue (c > 0, "#1");
}

[Test]
public void TestChange ()
{
Bucket bucket = new Bucket();

using (Timer t = new Timer (o => Callback (o), bucket, 10, 10)) {
Thread.Sleep (500);
using (Timer t = new Timer (o => Callback2 (o), bucket, 10, 10)) {
bucket.mre.Wait (5000);
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Should do Assert.True (...)

int c = bucket.count;
Assert.IsTrue (c > 20, "#1 " + c.ToString ());
t.Change (100, 100);
Assert.IsTrue (c > 0, "#1 " + c);
t.Change (100000, 1000000);
c = bucket.count;
Thread.Sleep (500);
Assert.IsTrue (bucket.count <= c + 20, "#2 " + c.ToString ());
Assert.IsTrue (bucket.count <= c + 1, "#2 " + c);
}
}

[Test]
[Category ("NotWorking")]
public void TestZeroDueTime ()
{
Bucket bucket = new Bucket();

using (Timer t = new Timer (o => Callback (o), bucket, 0, Timeout.Infinite)) {
Thread.Sleep (100);
using (Timer t = new Timer (o => Callback2 (o), bucket, 0, Timeout.Infinite)) {
bucket.mre.Wait (5000);
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Should do Assert.True (...)

bucket.mre.Reset ();
Assert.AreEqual (1, bucket.count, "#1");
t.Change (0, Timeout.Infinite);
Thread.Sleep (100);
bucket.mre.Wait (5000);
Assert.AreEqual (2, bucket.count, "#2");
}
}

[Test]
[Category ("NotWorking")]
public void TestDispose ()
{
Bucket bucket = new Bucket();

using (Timer t = new Timer (o => Callback (o), bucket, 10, 10)) {
Thread.Sleep (200);
}

Thread.Sleep (20);
int c = bucket.count;
Assert.IsTrue (bucket.count > 5, "#1");
Thread.Sleep (200);
Assert.AreEqual (c, bucket.count, "#2");
}

[Test] // bug #320950
public void TestDispose2 ()
{
Expand Down