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// | ||
// Authors: | ||
// Sebastien Pouliot <sebastien@xamarin.com> | ||
// | ||
// Copyright 2013 Xamarin Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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using System; | ||
using System.Reflection; | ||
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using NUnit.Framework; | ||
using TouchUnit.Bindings; | ||
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using MonoTouch.Cocos2D; | ||
using MonoTouch.Foundation; | ||
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namespace Cocos2D.Bindings { | ||
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[TestFixture] | ||
public class BindingCtorTest : ApiCtorInitTest { | ||
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public BindingCtorTest () | ||
{ | ||
// Useful to know what was being tested if the application crash | ||
// LogProgress = true; | ||
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// Useful for fixing several errors before rebuilding the bindings | ||
// ContinueOnFailure = true; | ||
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// Useful to know which types are being skipped for lack of a default ctor | ||
// LogUntestedTypes = true; | ||
} | ||
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protected override Assembly Assembly { | ||
get { return typeof (CCAccelAmplitude).Assembly; } | ||
} | ||
} | ||
} |
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// | ||
// Authors: | ||
// Sebastien Pouliot <sebastien@xamarin.com> | ||
// | ||
// Copyright 2013 Xamarin Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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using System; | ||
using System.Reflection; | ||
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using NUnit.Framework; | ||
using TouchUnit.Bindings; | ||
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using MonoTouch.Cocos2D; | ||
using MonoTouch.Foundation; | ||
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namespace Cocos2D.Bindings { | ||
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[TestFixture] | ||
public class BindingFieldTest : ApiFieldTest { | ||
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public BindingFieldTest () | ||
{ | ||
// Useful to know what was being tried if things crash | ||
// LogProgress = true; | ||
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// Useful for fixing several errors before rebuilding the bindings | ||
// ContinueOnFailure = true; | ||
} | ||
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protected override Assembly Assembly { | ||
get { return typeof (CCAccelAmplitude).Assembly; } | ||
} | ||
} | ||
} |
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// | ||
// Authors: | ||
// Sebastien Pouliot <sebastien@xamarin.com> | ||
// | ||
// Copyright 2013 Xamarin Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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using System; | ||
using System.Reflection; | ||
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using NUnit.Framework; | ||
using TouchUnit.Bindings; | ||
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using MonoTouch.Cocos2D; | ||
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namespace Cocos2D.Bindings { | ||
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[TestFixture] | ||
public class BindingSelectorTest : ApiSelectorTest { | ||
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public BindingSelectorTest () | ||
{ | ||
// Useful to know what was being tried if things crash | ||
// LogProgress = true; | ||
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// Useful for fixing several errors before rebuilding the bindings | ||
// ContinueOnFailure = true; | ||
} | ||
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protected override Assembly Assembly { | ||
get { return typeof (CCAccelAmplitude).Assembly; } | ||
} | ||
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protected override bool Skip (Type type, string selectorName) | ||
{ | ||
switch (selectorName) { | ||
// CCRGBAProtocol | ||
case "doesOpacityModifyRGB": | ||
case "opacityModifyRGB:": | ||
switch (type.Name) { | ||
case "CCAtlasNode": | ||
case "CCLabelBMFont": | ||
case "CCLayerColor": | ||
case "CCMenu": | ||
case "CCMenuItemLabel": | ||
case "CCMenuItemSprite": | ||
case "CCMenuItemToggle": | ||
case "CCSprite": | ||
return true; | ||
} | ||
break; | ||
// CCTargetedTouchDelegate | ||
case "ccTouchMoved:withEvent:": | ||
case "ccTouchEnded:withEvent:": | ||
case "ccTouchCancelled:withEvent:": | ||
case "ccTouchesBegan:withEvent:": | ||
case "ccTouchesMoved:withEvent:": | ||
case "ccTouchesEnded:withEvent:": | ||
case "ccTouchesCancelled:withEvent:": | ||
return type.Name == "CCLayer"; | ||
} | ||
return base.Skip (type, selectorName); | ||
} | ||
} | ||
} |
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// | ||
// Authors: | ||
// Sebastien Pouliot <sebastien@xamarin.com> | ||
// | ||
// Copyright 2013 Xamarin Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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using System; | ||
using System.Reflection; | ||
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using NUnit.Framework; | ||
using TouchUnit.Bindings; | ||
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using MonoTouch.Cocos2D; | ||
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namespace Cocos2D.Bindings { | ||
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[TestFixture] | ||
public class BindingSignatureTest : ApiSignatureTest { | ||
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public BindingSignatureTest () | ||
{ | ||
// Useful to know what was being tried if things crash | ||
//LogProgress = true; | ||
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// Useful for fixing several errors before rebuilding the bindings | ||
//ContinueOnFailure = true; | ||
} | ||
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protected override Assembly Assembly { | ||
get { return typeof (CCAccelAmplitude).Assembly; } | ||
} | ||
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protected override bool Skip (Type type, MethodInfo method, string selector) | ||
{ | ||
switch (type.Name) { | ||
case "CCMenu": | ||
switch (selector) { | ||
case "alignItemsInColumns:": // "vaList: (va_list) args" is not detectable from the signature | ||
case "alignItemsInRows:": // same as above | ||
return true; | ||
} | ||
break; | ||
case "CCTextureAtlas": | ||
switch (selector) { | ||
case "setQuads:": // ref is used (autogenerated) because of the structure (stret) | ||
return true; | ||
} | ||
break; | ||
} | ||
return base.Skip (type, method, selector); | ||
} | ||
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protected override bool IsValidStruct (Type type, string structName) | ||
{ | ||
switch (structName) { | ||
case "ccArray": | ||
return type.Name == "CCArray"; | ||
case "_ccBezierConfig": | ||
return type.Name == "CCBezierConfig"; | ||
case "_ccBlendFunc": | ||
return type.Name == "CCBlendFunc"; | ||
case "_ccColor3B": | ||
return type.Name == "CCColor3B"; | ||
case "ccColor4F": | ||
return type.Name == "CCColor4F"; | ||
case "_ccGridSize": // =ii | ||
return type.Name == "Size" || type.Name == "Point"; | ||
case "sCCParticle": | ||
return type.Name == "CCParticle"; | ||
case "_ccQuad3": | ||
return type.Name == "CCQuad3"; | ||
case "_ccVertex3F": // =fff | ||
return type.Name == "Vector3"; | ||
case "_ccV2F_C4B_T2F": | ||
return type.Name == "CCV2F_C4B_T2F"; | ||
case "_ccV3F_C4B_T2F_Quad": | ||
return type.Name == "CCV3F_C4B_T2F_Quad"; | ||
default: | ||
return base.IsValidStruct (type, structName); | ||
} | ||
} | ||
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protected override bool Check (char encodedType, Type type) | ||
{ | ||
switch (encodedType) { | ||
// allow signed integer in place of unsigned integer (not to break existing API / code) | ||
case 'I': | ||
if (type.FullName == "System.Int32") | ||
return true; | ||
break; | ||
} | ||
return base.Check (encodedType, type); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>UIDeviceFamily</key> | ||
<array> | ||
<integer>1</integer> | ||
<integer>2</integer> | ||
</array> | ||
<key>UISupportedInterfaceOrientations</key> | ||
<array> | ||
<string>UIInterfaceOrientationPortrait</string> | ||
<string>UIInterfaceOrientationLandscapeLeft</string> | ||
<string>UIInterfaceOrientationLandscapeRight</string> | ||
</array> | ||
<key>UISupportedInterfaceOrientations~ipad</key> | ||
<array> | ||
<string>UIInterfaceOrientationPortrait</string> | ||
<string>UIInterfaceOrientationPortraitUpsideDown</string> | ||
<string>UIInterfaceOrientationLandscapeLeft</string> | ||
<string>UIInterfaceOrientationLandscapeRight</string> | ||
</array> | ||
<key>MinimumOSVersion</key> | ||
<string>3.2</string> | ||
</dict> | ||
</plist> |
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The files Api*Test.cs are located in the maccore repository. | ||
https://github.com/mono/maccore | ||
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This project should pick them up automagically if the maccore repository is cloned side-by-side with the | ||
monotouch-bindings repository. Otherwise you'll have to adjust the path to those files to run the tests. |
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@@ -0,0 +1,49 @@ | ||
// | ||
// Authors: | ||
// Sebastien Pouliot <sebastien@xamarin.com> | ||
// | ||
// Copyright 2013 Xamarin Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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using System; | ||
using System.Reflection; | ||
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using MonoTouch.Foundation; | ||
using MonoTouch.UIKit; | ||
using MonoTouch.NUnit.UI; | ||
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namespace bindingtest { | ||
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[Register ("UnitTestAppDelegate")] | ||
public partial class UnitTestAppDelegate : UIApplicationDelegate { | ||
UIWindow window; | ||
TouchRunner runner; | ||
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public override bool FinishedLaunching (UIApplication app, NSDictionary options) | ||
{ | ||
window = new UIWindow (UIScreen.MainScreen.Bounds); | ||
runner = new TouchRunner (window); | ||
runner.Add (Assembly.GetExecutingAssembly ()); | ||
window.RootViewController = new UINavigationController (runner.GetViewController ()); | ||
window.MakeKeyAndVisible (); | ||
return true; | ||
} | ||
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static void Main (string[] args) | ||
{ | ||
UIApplication.Main (args, null, "UnitTestAppDelegate"); | ||
} | ||
} | ||
} |
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