Skip to content

6.6.0

Compare
Choose a tag to compare
@moo-man moo-man released this 21 Jul 21:40
· 246 commits to master since this release

IT IS DONE

Around September, almost a year ago, I started the daunting endeavor to go back to the beginning and redo all the modules and spruce them up, bring them to the quality and standards of the current modules, and most importantly, reorganize them from the old V9 Journal Entries.

These early modules were old. Almost 3 years old. These were the first premium modules available on the Foundry platform. They were in desperate need of a makeover, especially the Core Rulebook module, which was, I'll freely admit, a mess. The Journal features in Foundry V10 really revolutionized how to organize these modules, and despite the drudgery of the work, seeing the end result of hundreds of journals pared down to rough a dozen, all packed with pages, felt very satisfying.

I mentioned that the process should accelerate as I go through them and as I approach my current standards, but boy did it feel like it took a while. It was only around Power Behind the Throne and Altdorf: Crown of the Empire did it feel like I didn't have to redo the entire journal. Luckily though they did go very smoothly, and later modules like The Horned Rat went quite quick despite their size.

Goodbye V10

This will be the last update for Foundry V10, except important patches. Afterwards, it's time to utilize Foundry V11's features, and maybe, just maybe, work on documentation or tutorials if I can find time. The rough roadmap includes:

  • Compendium Restructure (Folders within compendium packs)
  • Effect Refactor
  • Implement Tours
  • Better Initialization Process
  • Styling reorganization

As for now, this update isn't the flashiest, it contains a lot of fixes and was mostly dedicated to getting the modules all in shape now that the V10 updates are over.

Features

  • When initializing a module that has Actors or other documents already present in the world, the user is now asked whether they want to update or keep the existing document.
  • The bug reporter now tracks the grudges submitted and keeps a record of it for you to view, displaying their status (Note: this is NOT retroactive and your previous issues will not appear).
  • Added Item's source compendium label to the tooltip in the Item Browser (Thanks @Forien!) (#1639)
  • Added equipped checkbox to collapsed item sections (Thanks @Forien) (#1527)
  • Spells that define "seconds" and "days" are now handled when converting to Active Effect durations. (Thanks @Forien)
  • Retrieving money from a @Credit command is now limited by the number of instances available. (e.g. if there are 4 players, it can only be taken 4 times). (#1640)

Fixes

  • A controlled AND targeted token is now only considered once in processes like applying effects.
  • Fixed errors encountered with Vehicles in combat (#1687)
  • Fix minor error when effect modifies difficulty in the roll dialog (Thanks @Forien!) (#1578)
  • Added styling to better handle V11 Filepicker (Thanks @Forien!)
  • The skill advancement modifier is now used when manually editing advances (Thanks @Forien!) (#1553)
  • Fixed rolling on a critical table with a modifier sometimes going out of bounds (Thanks @Forien!) (#1623)
  • Added styling to better handle V11 Roll Table editor (Thanks @Forien!) (#1653)
  • Fixed long-standing issue of transparent borders on upscaled resolutions (Thanks @Forien!) (#48)
  • Added styling to better handle Item Piles configuration
  • Removed styling that conflicted with FXMaster (#1638)
  • Move Misfire computation to computeResult so that effects can see the result.
  • Hopefully improved Quality/Flaw migrations from old data
  • If there are no targets for an applied effect, the item quantity is not reduced by trying to apply it (#1647).
  • Applied styles to Compendium Folders
  • Fix issues with applying Terror and the resulting conditions being duplicated or non-removable (#1692).
  • Fix containers returning to an actor after being deleted (#1690).
  • The Basic compendium has been updated with more modern skill data

Official Modules

  • All V9 links should be resolved (#1278). Though there are still a smattering of broken links that reference modules that don't exist yet.
  • Compendium Packs are now sorted into folders, each module with a folder for its packs. Also an Enemy Within folder contains the folders for the 5 modules.
  • Various spells/traits/mutations that add Items have been updated to remove the provided item if the source effect is removed.
  • The Armour trait now no longer throws an error when being removed
  • The Magic Resistance trait now correctly uses the specification value for the SL modifier

Core Rulebook - 3.1.5

  • Various effects that use specific skills now support localized versions (#1555)
  • Reworked some applied effects (such as potions, ranald's delight)
  • Added Diceman effect (Thanks @GregorHak)
  • Fix Symptom names not being translatable.
  • Fix Arcane Magic talent description example
  • Fix #1650

Starter Set - 3.1.6

  • Various actor/token images that were referenced from the Core module are now provided with the module
  • The Introduction to Ubersreik and the Ubersreik Visitor's Guide have been merged into one journal entry simply called Ubersreik (this uses the same ID as the Visitor's Guide so most links should remain intact`.

Rough Nights & Hard Days - 3.0.8

  • See All

Enemy in Shadows - 3.1.7

  • Correct formatting in some mutation sheets
  • Fix #1663
  • Fix #1635

Ubersreik Adventures I - 3.0.3

  • See All

Death on the Reik - 3.0.5

  • See All

Middenheim - 3.0.3

  • See All

Archives Vol 1. - 3.0.3

  • See All

Power Behind the Throne - 3.0.2

  • See All

Altdorf - 3.0.1

  • Remove distance from Altdorf map scale (no scale is provided in the book).

Ubersreik Adventures II - 3.0.0

  • Updated to V10 Journal format!

Old World Bundle I - 3.0.0

  • Updated to V10 Journal format!
  • Fix Meinard Links speed value (#1472)
  • Fix Token Names (#1310)

Horned Rat - 3.0.0

  • Updated to V10 Journal format!

Empire in Ruins 3.0.9

  • Fix various placeholder links

Archives Vol 2. - 3.0.7

  • Fix Wreathed in Shadow not ignoring AP

Up In Arms - 3.0.7

  • Added Human (Imperial Tilean) subspecies
  • Fixed Knight of the Blazing Sun Advance Scheme
  • Fixed Archer Advance Scheme
  • Fix Precision Shot and Powder Quantity
  • Fix Archer Caption icon
  • Fix Banner Captain Icon

Winds of Magic - 3.0.6

  • Fix error when using Debauch's Friend (#1645)
  • Fix Potion costs being credit links instead of pay links (#1644)

Imperial Zoo - 3.0.3

  • See All