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  • Fixed crash on Android 12 when using USB driver
  • Fixed several other rare user-reported crashes
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  • Improved controller rumble support with independent rumble motor control using the new Android 12 APIs
  • Fixed touchpad input on PlayStation controllers (if supported by the Android device itself)
  • Fixed certain controllers disconnecting from the host when Moonlight enters the background
  • Updated community-contributed translations from Weblate
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  • Added separate notched and full-screen native resolution options
  • Fixed audio problems with old versions of GeForce Experience and Sunshine/OpenStream
  • Fixed unexpected left click in some cases while performing a right click
  • Added Hungarian translation from the Weblate community
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  • Optimizations to core streaming code
  • Changed "H.265" to "HEVC" to match other Moonlight clients
  • Fixed possible crash when audio packet sizes change while streaming
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  • Improved audio quality over unreliable network connections
  • Updated community-contributed translations from Weblate
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  • Added network latency values to performance overlay
  • Improved streaming performance
  • Added Vietnamese translation from Weblate
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  • Fixed an issue that could cause increased audio latency on some connections
  • Fixed incorrect native resolution on some devices running Android 5.1 or older
  • Fixed an issue that could cause persistent video artifacts when streaming 4K after periods of packet loss
  • Updated community-contributed translations from Weblate
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  • Fixed an RTSP handshake error on the first connection attempt with certain host PCs
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  • Improved performance with high bitrates and resolutions with GFE 3.22
  • Fixed support for Android 11 low latency codecs
  • Reverted a change that caused issues on some old Qualcomm devices
  • Updated translations from Weblate community
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  • Improved video latency on some HiSilicon, Samsung, and Qualcomm devices
  • Added support for audio stream encryption with GFE 3.22