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OGL3DG

3d game that uses OpenGL. example: example


The following dependencies are used:

  1. OpenGL - Allows for drawing of graphics via the GPU
  2. GLFW - For creating the window and handling OS-specific operations
  3. GLAD - The OpenGL Loader-Generator based on the official specs.
  4. GLM - Math Extensions for transformations
  5. SOIL - Image loader for textures

This project's goals to be implemented:

  • Shader loader and compiler
  • Loading of OBJ files
  • Camera
  • Textures
  • Rotation, projection and movement (local Object)
  • Simple lighting
  • Object surface
  • Shadow
  • Sound system
  • Gameplay

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3d game using OpenGL

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