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PMC Game Engine

A 3D game engine written in C++ utilizing Irrlicht and BulletPhysics. View the Wiki to see the Engine and to view the Architecture document.

Building the Engine

Building on 64-bit machines

mkdir build
cd build
cmake .. -A x64
cmake --build . --config Release

Building Debug on 64-bit machines

mkdir build
cd build
cmake .. -A x64 -DCMAKE_BUILD_TYPE=Debug
cmake --build . --config Debug

To then run the tests

python tests/run_all_tests.py build_directory

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C++ Game Engine utilizing Irrlicht

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