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* using MoveIt macros for typedefs * removing namespaces * general cleanup * removed auto in loops * adaption of reported continuous results * removed parent classes of collision managers * removed typedef for ObjectKeyPair * changed member name in CastHullShape * removing unnecessary asserts * premature end of collision checking after max_number_contacts per pair added * removed mutable of managers and use clone instead for collision checking * managers as pointer members of world and robot * improving documentation of tesseract code * panda home position in test defined * renamed enums for clarity * random number package used * documentation updated * removed empty collision common file
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...e/collision_detection_bullet/include/moveit/collision_detection_bullet/collision_common.h
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