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Rename ServoServer to ServerNode (#649)
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/********************************************************************* | ||
* Software License Agreement (BSD License) | ||
* | ||
* Copyright (c) 2020, PickNik Inc. | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions | ||
* are met: | ||
* | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* * Redistributions in binary form must reproduce the above | ||
* copyright notice, this list of conditions and the following | ||
* disclaimer in the documentation and/or other materials provided | ||
* with the distribution. | ||
* * Neither the name of PickNik Inc. nor the names of its | ||
* contributors may be used to endorse or promote products derived | ||
* from this software without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | ||
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | ||
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | ||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | ||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | ||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN | ||
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
* POSSIBILITY OF SUCH DAMAGE. | ||
*********************************************************************/ | ||
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/* Title : servo_node.h | ||
* Project : moveit_servo | ||
* Created : 07/13/2020 | ||
* Author : Adam Pettinger | ||
*/ | ||
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#pragma once | ||
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#include <moveit_servo/servo.h> | ||
#include <std_srvs/srv/trigger.hpp> | ||
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namespace moveit_servo | ||
{ | ||
class ServoNode : public rclcpp::Node | ||
{ | ||
public: | ||
ServoNode(const rclcpp::NodeOptions& options); | ||
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private: | ||
bool init(); | ||
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void reset(); | ||
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rclcpp::TimerBase::SharedPtr initialization_timer_; | ||
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std::unique_ptr<moveit_servo::Servo> servo_; | ||
std::shared_ptr<tf2_ros::Buffer> tf_buffer_; | ||
std::shared_ptr<planning_scene_monitor::PlanningSceneMonitor> planning_scene_monitor_; | ||
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/** \brief Start the servo loop. Must be called once to begin Servoing. */ | ||
void startCB(const std::shared_ptr<std_srvs::srv::Trigger::Request> request, | ||
std::shared_ptr<std_srvs::srv::Trigger::Response> response); | ||
rclcpp::Service<std_srvs::srv::Trigger>::SharedPtr start_servo_service_; | ||
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/** \brief Stop the servo loop. This involves more overhead than pauseCB, e.g. it clears the planning scene monitor. | ||
* We recommend using pauseCB/unpauseCB if you will resume the Servo loop soon. | ||
*/ | ||
void stopCB(const std::shared_ptr<std_srvs::srv::Trigger::Request> request, | ||
std::shared_ptr<std_srvs::srv::Trigger::Response> response); | ||
rclcpp::Service<std_srvs::srv::Trigger>::SharedPtr stop_servo_service_; | ||
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/** \brief Pause the servo loop but continue monitoring joint state so we can resume easily. */ | ||
void pauseCB(const std::shared_ptr<std_srvs::srv::Trigger::Request> request, | ||
std::shared_ptr<std_srvs::srv::Trigger::Response> response); | ||
rclcpp::Service<std_srvs::srv::Trigger>::SharedPtr pause_servo_service_; | ||
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/** \brief Resume the servo loop after pauseCB has been called. */ | ||
void unpauseCB(const std::shared_ptr<std_srvs::srv::Trigger::Request> request, | ||
std::shared_ptr<std_srvs::srv::Trigger::Response> response); | ||
rclcpp::Service<std_srvs::srv::Trigger>::SharedPtr unpause_servo_service_; | ||
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bool is_initialized_; | ||
}; | ||
} // namespace moveit_servo |
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