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macOS opengl-cb backend #4833

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2 changes: 2 additions & 0 deletions DOCS/interface-changes.rst
Expand Up @@ -70,6 +70,8 @@ Interface changes
pad must be connected either to another filter, or to a video/audio track
or video/audio output). If they are disconnected at runtime, the stream
will probably stall.
- deprecate the OpenGL cocoa backend, option choice --gpu-context=cocoa
when used with --gpu-api=opengl (use --vo=opengl-cb)
--- mpv 0.28.0 ---
- rename --hwdec=mediacodec option to mediacodec-copy, to reflect
conventions followed by other hardware video decoding APIs
Expand Down
5 changes: 4 additions & 1 deletion DOCS/man/options.rst
Expand Up @@ -4876,7 +4876,7 @@ The following video options are currently all specific to ``--vo=gpu`` and
auto
auto-select (default)
cocoa
Cocoa/OS X
Cocoa/OS X (deprecated, use --vo=opengl-cb instead)
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Sorry, I missed this previously. I was thinking of adding something under the vo=opengl-cb entry which currently says "For use with libmpv direct OpenGL embedding; useless in any other contexts."

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added something there too. if it's fine i will merge that commit.

win
Win32/WGL
winvk
Expand Down Expand Up @@ -5258,6 +5258,9 @@ The following video options are currently all specific to ``--vo=gpu`` and
flipping GL front and backbuffers immediately (i.e. it doesn't call it
in display-sync mode).

On OSX this is always deactivated because it only causes performance
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Is it really necessary to completely nerf this? Can't it just be off by default?

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that would either mean to change the default for all platforms or just macOS. former shouldn't be done and latter would mean more platform specific code in the common code, which should be avoided as far as i understand.

i am not quite sure how to handle it then.

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ok, fair enough

problems and other regressions.

``--gpu-dumb-mode=<yes|no|auto>``
This mode is extremely restricted, and will disable most extended
features. That includes high quality scalers and custom shaders!
Expand Down
4 changes: 3 additions & 1 deletion DOCS/man/vo.rst
Expand Up @@ -429,7 +429,9 @@ Available video output drivers are:
Specify the directory to save the image files to (default: ``./``).

``opengl-cb``
For use with libmpv direct OpenGL embedding; useless in any other contexts.
For use with libmpv direct OpenGL embedding. As a special case, on OS X it
is used like a normal VO within mpv (cocoa-cb). Otherwise useless in any
other contexts.
(See ``<mpv/opengl_cb.h>``.)

This also supports many of the options the ``gpu`` VO has.
Expand Down
255 changes: 255 additions & 0 deletions osdep/macOS_mpv_helper.swift
@@ -0,0 +1,255 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/

import Cocoa
import OpenGL.GL
import OpenGL.GL3

class MPVHelper: NSObject {

var mpvHandle: OpaquePointer?
var mpvGLCBContext: OpaquePointer?
var mpvLog: OpaquePointer?
var inputContext: OpaquePointer?
var mpctx: UnsafeMutablePointer<MPContext>?

init(_ mpv: OpaquePointer) {
super.init()
mpvHandle = mpv
mpvLog = mp_log_new(UnsafeMutablePointer<MPContext>(mpvHandle),
mp_client_get_log(mpvHandle), "cocoacb")
mpctx = UnsafeMutablePointer<MPContext>(mp_client_get_core(mpvHandle))
inputContext = mpctx!.pointee.input

mpv_observe_property(mpvHandle, 0, "ontop", MPV_FORMAT_FLAG)
mpv_observe_property(mpvHandle, 0, "border", MPV_FORMAT_FLAG)
mpv_observe_property(mpvHandle, 0, "keepaspect-window", MPV_FORMAT_FLAG)
}

func setGLCB() {
if mpvHandle == nil {
sendError("No mpv handle available.")
exit(1)
}
mpvGLCBContext = OpaquePointer(mp_get_sub_api2(mpvHandle, MPV_SUB_API_OPENGL_CB, false))
if mpvGLCBContext == nil {
sendError("libmpv does not have the opengl-cb sub-API.")
exit(1)
}
}

func initGLCB() {
if mpvGLCBContext == nil {
setGLCB()
}
if mpv_opengl_cb_init_gl(mpvGLCBContext, nil, getProcAddress, nil) < 0 {
sendError("GL init has failed.")
exit(1)
}
}

let getProcAddress: mpv_opengl_cb_get_proc_address_fn = {
(ctx: UnsafeMutableRawPointer?, name: UnsafePointer<Int8>?) -> UnsafeMutableRawPointer? in
let symbol: CFString = CFStringCreateWithCString(
kCFAllocatorDefault, name, kCFStringEncodingASCII)
let indentifier = CFBundleGetBundleWithIdentifier("com.apple.opengl" as CFString)
let addr = CFBundleGetFunctionPointerForName(indentifier, symbol)

if symbol as String == "glFlush" {
return glDummyPtr()
}

return addr
}

func setGLCBUpdateCallback(_ callback: @escaping mpv_opengl_cb_update_fn, context object: AnyObject) {
if mpvGLCBContext == nil {
sendWarning("Init mpv opengl-cb first.")
} else {
mpv_opengl_cb_set_update_callback(mpvGLCBContext, callback, MPVHelper.bridge(obj: object))
}
}

func setGLCBControlCallback(_ callback: @escaping mpv_opengl_cb_control_fn, context object: AnyObject) {
if mpvGLCBContext == nil {
sendWarning("Init mpv opengl-cb first.")
} else {
mp_client_set_control_callback(mpvGLCBContext, callback, MPVHelper.bridge(obj: object))
}
}

func reportGLCBFlip() {
if mpvGLCBContext == nil { return }
mpv_opengl_cb_report_flip(mpvGLCBContext, 0)
}

func drawGLCB(_ surface: NSSize) {
if mpvGLCBContext != nil {
var i: GLint = 0
glGetIntegerv(GLenum(GL_DRAW_FRAMEBUFFER_BINDING), &i)

mpv_opengl_cb_draw(mpvGLCBContext, i, Int32(surface.width), Int32(-surface.height))
} else {
glClearColor(0, 0, 0, 1)
glClear(GLbitfield(GL_COLOR_BUFFER_BIT))
}
}

func setGLCBICCProfile(_ profile: NSColorSpace) {
if mpvGLCBContext == nil { return }
var iccData = profile.iccProfileData
iccData!.withUnsafeMutableBytes { (u8Ptr: UnsafeMutablePointer<UInt8>) in
let icc = bstrdup(nil, bstr(start: u8Ptr, len: iccData!.count))
mp_client_set_icc_profile(mpvGLCBContext, icc)
}
}

func setGLCBLux(_ lux: Int) {
if mpvGLCBContext == nil { return }
mp_client_set_ambient_lux(mpvGLCBContext, Int32(lux))
}

func command(_ cmd: String) {
if mpvHandle == nil { return }
mpv_command_string(mpvHandle, cmd)
}

func commandAsync(_ cmd: [String?], id: UInt64 = 1) {
if mpvHandle == nil { return }
var mCmd = cmd
mCmd.append(nil)
var cargs = mCmd.map { $0.flatMap { UnsafePointer<Int8>(strdup($0)) } }
mpv_command_async(mpvHandle, id, &cargs)
for ptr in cargs { free(UnsafeMutablePointer(mutating: ptr)) }
}

func getBoolProperty(_ name: String) -> Bool {
if mpvHandle == nil { return false }
var value = Int32()
mpv_get_property(mpvHandle, name, MPV_FORMAT_FLAG, &value)
return value > 0
}

func getIntProperty(_ name: String) -> Int {
if mpvHandle == nil { return 0 }
var value = Int64()
mpv_get_property(mpvHandle, name, MPV_FORMAT_INT64, &value)
return Int(value)
}

func getStringProperty(_ name: String) -> String? {
if mpvHandle == nil { return nil }
let value = mpv_get_property_string(mpvHandle, name)
let str = value == nil ? nil : String(cString: value!)
mpv_free(value)
return str
}

func canBeDraggedAt(_ pos: NSPoint) -> Bool {
if inputContext == nil { return false }
let canDrag = !mp_input_test_dragging(inputContext!, Int32(pos.x), Int32(pos.y))
return canDrag
}

func setMousePosition(_ pos: NSPoint) {
if inputContext == nil { return }
mp_input_set_mouse_pos(inputContext!, Int32(pos.x), Int32(pos.y))
}

func putAxis(_ mpkey: Int32, delta: Double) {
if inputContext == nil { return }
mp_input_put_wheel(inputContext!, mpkey, delta)
}

func sendVerbose(_ msg: String) {
send(message: msg, type: MSGL_V)
}

func sendInfo(_ msg: String) {
send(message: msg, type: MSGL_INFO)
}

func sendWarning(_ msg: String) {
send(message: msg, type: MSGL_WARN)
}

func sendError(_ msg: String) {
send(message: msg, type: MSGL_ERR)
}

func send(message msg: String, type t: Int) {
if mpvLog == nil {
sendFallback(message: msg, type: t)
} else {
let args: [CVarArg] = [ (msg as NSString).utf8String! ]
mp_msg_va(mpvLog, Int32(t), "%s\n", getVaList(args))
}
}

func sendFallback(message msg: String, type t: Int) {
var level = "\u{001B}"
switch t {
case MSGL_V:
level += "[0;30m[VERBOSE]"
case MSGL_INFO:
level += "[0;30m[INFO]"
case MSGL_WARN:
level += "[0;33m"
case MSGL_ERR:
level += "[0;31m"
default:
level += "[0;30m"
}

print("\(level)[osx/cocoacb] \(msg)\u{001B}[0;30m")
}

func deinitGLCB() {
mpv_opengl_cb_set_update_callback(mpvGLCBContext, nil, nil)
mp_client_set_control_callback(mpvGLCBContext, nil, nil)
mpv_opengl_cb_uninit_gl(mpvGLCBContext)
mpvGLCBContext = nil
}

func deinitMPV() {
mpvHandle = nil
mpvLog = nil
inputContext = nil
mpctx = nil
}

// (__bridge void*)
class func bridge<T: AnyObject>(obj: T) -> UnsafeMutableRawPointer {
return UnsafeMutableRawPointer(Unmanaged.passUnretained(obj).toOpaque())
}

// (__bridge T*)
class func bridge<T: AnyObject>(ptr: UnsafeRawPointer) -> T {
return Unmanaged<T>.fromOpaque(ptr).takeUnretainedValue()
}

// *(char **) MPV_FORMAT_STRING on mpv_event_property
class func mpvStringArrayToString(_ obj: UnsafeMutableRawPointer) -> String? {
let cstr = UnsafeMutablePointer<UnsafeMutablePointer<Int8>>(OpaquePointer(obj))
return String(cString: cstr[0])
}

// MPV_FORMAT_FLAG
class func mpvFlagToBool(_ obj: UnsafeMutableRawPointer) -> Bool? {
return UnsafePointer<Bool>(OpaquePointer(obj))?.pointee
}
}
54 changes: 54 additions & 0 deletions osdep/macOS_swift_bridge.h
@@ -0,0 +1,54 @@
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/

// including IOKit here again doesn't make sense, but otherwise the swift
// compiler doesn't include the needed header in our generated header file
#import <IOKit/pwr_mgt/IOPMLib.h>

#include "player/client.h"
#include "libmpv/opengl_cb.h"

#include "player/core.h"
#include "input/input.h"
#include "video/out/win_state.h"

#include "osdep/macosx_application_objc.h"
#include "osdep/macosx_events_objc.h"


// complex macros won't get imported to Swift so we have to reassign them
static int SWIFT_MBTN_LEFT = MP_MBTN_LEFT;
static int SWIFT_MBTN_MID = MP_MBTN_MID;
static int SWIFT_MBTN_RIGHT = MP_MBTN_RIGHT;
static int SWIFT_WHEEL_UP = MP_WHEEL_UP;
static int SWIFT_WHEEL_DOWN = MP_WHEEL_DOWN;
static int SWIFT_WHEEL_LEFT = MP_WHEEL_LEFT;
static int SWIFT_WHEEL_RIGHT = MP_WHEEL_RIGHT;
static int SWIFT_MBTN_BACK = MP_MBTN_BACK;
static int SWIFT_MBTN_FORWARD = MP_MBTN_FORWARD;
static int SWIFT_MBTN9 = MP_MBTN9;

static int SWIFT_KEY_CLOSE_WIN = MP_KEY_CLOSE_WIN;
static int SWIFT_KEY_MOUSE_LEAVE = MP_KEY_MOUSE_LEAVE;
static int SWIFT_KEY_MOUSE_ENTER = MP_KEY_MOUSE_ENTER;
static int SWIFT_KEY_STATE_DOWN = MP_KEY_STATE_DOWN;
static int SWIFT_KEY_STATE_UP = MP_KEY_STATE_UP;

// dummy function to override glFlush()
static void glDummy() {}
static void *glDummyPtr(void) __attribute__((unused));
static void *glDummyPtr() { return &glDummy; }