View Live: (https://mracette.github.io/generative-trees)
Each tree strikes a balance of structure and randomness, owing its existence entirely to code.
The models in this project are:
- Standalone modules and easy customize and use in projects
- Downloadable as .gltf files from the live view above
- Merged into efficient buffergeometries where possible to achieve high performance
Notes:
- Inspired by mrdoob
- Uses a shader material, which will be exported as a basic material if used .gltf export
Notes:
- Uses a MeshLine geometry and material, which will not export correctly in a .gltf file