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I used the blender threejs export and exported to js a model file. Upon loading however I am unable to set the material directly from it. I checked and found the "mapDiffuse" attribute missing. Is that an error? If so is there any other way to load the material from the js file?
P.S This was a collada model i downloaded, so texture images were provided with it, though blendor did not notice it.
Hi,
I used the blender threejs export and exported to js a model file. Upon loading however I am unable to set the material directly from it. I checked and found the "mapDiffuse" attribute missing. Is that an error? If so is there any other way to load the material from the js file?
P.S This was a collada model i downloaded, so texture images were provided with it, though blendor did not notice it.
A part of my js file is below:
The text was updated successfully, but these errors were encountered: