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Wireframe example broken #6431
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Wireframe mode on Three.Mesh (with BufferGeometry with unindexed position buffer) is broken for me. It looks like the wireframe mode connects every vertex in order in the position buffer, versus connecting 3, then 3, then 3 (etc) to do triangles. I'm using release 70, for reference. This used to work in release 63. |
At some point, the geometry for doing a wireframe changed from tri's (three points making a triangle) to edges (two points, defining an edge). See WireframeHelper for constructing this data structure. |
It still looks ok here...? http://threejs.org/examples/index.html#webgl_materials_wireframe You mean on the |
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Fixed! 0048009 Even with |
Thank you, I expect I'll use this in the near future. |
Hooray! Great job :) |
I noticed that the webgl_materials_wireframe example doesn't show correctly anymore. Just wanted to give a heads up.
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