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For example, folke/flash.nvim recommends setting up the plugin spec like this:
folke/flash.nvim
{ "folke/flash.nvim", event = "VeryLazy", ---@type Flash.Config opts = {}, keys = { { "s", mode = { "n", "x", "o" }, function() require("flash").jump() end, }, { "S", mode = { "o", "x" }, function() require("flash").treesitter() end, }, }, }
If we can use the lazy.nvim API to get those keys, and somehow also detect when they are actually mapped, then we can easily load them into legendary.
lazy.nvim
The text was updated successfully, but these errors were encountered:
We may be able to monkey-patch the parse or :_add functions from this file: https://github.com/folke/lazy.nvim/blob/main/lua/lazy/core/handler/keys.lua
parse
:_add
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mrjones2014
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For example,
folke/flash.nvim
recommends setting up the plugin spec like this:If we can use the
lazy.nvim
API to get those keys, and somehow also detect when they are actually mapped, then we can easily load them into legendary.The text was updated successfully, but these errors were encountered: