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fix: restore support for v2 without frame processors #1812
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Whoops, you're right, I rushed a release on that I forgot that we still need to make this optional |
@mrousavy please check my review comment above, I believe |
Hey @efstathiosntonas - nope in this case not, only
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perfect, thank you for your hard work guys ❤️ |
Is this what they're talking about? Why does the Frame Processor get disabled in my project? :( I just updated React Native from 0.70.5 to 0.71.0
And it's strange because I have the following, and it does compile my app, but it doesn't open the camera because the frame processor is disabled:
Then I update and it gives me this.
PD. I apologize if my comment is out of place or has nothing to do with the topic. Regards. |
Hey @Diego10x - the error message tells you exactly what you need to do. You need Reanimated 3.5+, and you need minSdk 26+. |
Thank you for your valuable work, it worked for me in the following way: package.json:
build.gradle:
Thanks. |
It definitely doesn't work with 2.15.2, please use RNVisionCamera
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* Make react-native-reanimated optional on Android again * Build Android with C++17 * Make react-native-reanimated optional on iOS again
What
This PR fixes problems mentioned in #1759 (comment) and #1759 (comment).
Changes
build.gradle
FrameProcessorUtils.mm
back toFrameProcessorRuntimeManager.mm
on iOSstd::optional
when Reanimated is installedTested on
iPhone simulator
Related issues
Requires software-mansion/react-native-reanimated#5098.