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icon-builder: fileSuffix / non-mui icons broken #1139

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tony opened this issue Jul 12, 2015 · 1 comment
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icon-builder: fileSuffix / non-mui icons broken #1139

tony opened this issue Jul 12, 2015 · 1 comment
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package: icons Specific to @mui/icons

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@tony
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tony commented Jul 12, 2015

Related: #1130 The approach we're taking now with fileSuffix in 0.10 won't work with arbitrary svg icons packages.

  1. fileSuffix chops of 3 characters from beginning of files, does a find/replace only necessary for mui icons
  2. The fixture for game-icons shows when dealing with arbitrary SVG icon packages, there can be a lot of redundant nesting. https://github.com/tony/material-ui/blob/cff463fe482ce923de41c55e2d7b7cefe6d0d6f4/icon-builder/test/fixtures/game-icons/icons/delapouite/dice/svg/000000/transparent/dice-six-faces-four.svg

In the short term, let's fix what we already have. Looking forward, we can investigate something like gulp for processing.

tony added a commit to tony/material-ui that referenced this issue Jul 12, 2015
tony added a commit to tony/material-ui that referenced this issue Jul 13, 2015
- Add grunt, mocha.
- Modularize functions in build.
- Tests for functions and types.
- Grunt watch for rerunning tests on file save.
- Wrap argv in main() + only run when executing as a script.
- main() now accepts parameterized object literal for simulating args.
- mui#1139 split file renaming into module / argument.
tony added a commit to tony/material-ui that referenced this issue Jul 13, 2015
- Add grunt, mocha.
- Modularize functions in build.
- Tests for functions and types.
- Grunt watch for rerunning tests on file save.
- Wrap argv in main() + only run when executing as a script.
- main() now accepts parameterized object literal for simulating args.
- mui#1139 split file renaming into module / argument.
tony added a commit to tony/material-ui that referenced this issue Jul 13, 2015
- Add grunt, mocha.
- Modularize functions in build.
- Tests for functions and types.
- Grunt watch for rerunning tests on file save.
- Wrap argv in main() + only run when executing as a script.
- main() now accepts parameterized object literal for simulating args.
- mui#1139 split file renaming into module / argument.
tony added a commit to tony/material-ui that referenced this issue Jul 14, 2015
- Add grunt, mocha.
- Modularize functions in build.
- Tests for functions and types.
- Grunt watch for rerunning tests on file save.
- Wrap argv in main() + only run when executing as a script.
- main() now accepts parameterized object literal for simulating args.
- mui#1139 split file renaming into module / argument.
- Tests + Fixture for result output.
tony added a commit to tony/material-ui that referenced this issue Jul 14, 2015
- Add grunt, mocha.
- Modularize functions in build.
- Tests for functions and types.
- Grunt watch for rerunning tests on file save.
- Wrap argv in main() + only run when executing as a script.
- main() now accepts parameterized object literal for simulating args.
- mui#1139 split file renaming into module / argument.
- Tests + Fixture for result output.
hai-cea added a commit that referenced this issue Jul 16, 2015
@hai-cea
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hai-cea commented Jul 31, 2015

Fixed with #1130 - Thanks @tony

@hai-cea hai-cea closed this as completed Jul 31, 2015
mnajdova pushed a commit to mnajdova/material-ui that referenced this issue Nov 10, 2020
@oliviertassinari oliviertassinari added the status: waiting for maintainer These issues haven't been looked at yet by a maintainer label Dec 25, 2022
@zannager zannager added package: icons Specific to @mui/icons and removed status: waiting for maintainer These issues haven't been looked at yet by a maintainer labels Jan 13, 2023
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