Skip to content

Commit

Permalink
[Custom-Train-Tracks] new branch
Browse files Browse the repository at this point in the history
  • Loading branch information
Cazomino05 committed Jul 8, 2013
1 parent cf4046e commit 45d1a26
Show file tree
Hide file tree
Showing 46 changed files with 27,332 additions and 1,609 deletions.
3 changes: 3 additions & 0 deletions MTA10/game_sa/CGameSA.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -107,6 +107,7 @@ CGameSA::CGameSA()
this->m_pWaterManager = new CWaterManagerSA ();
this->m_pWeaponStatsManager = new CWeaponStatManagerSA ();
this->m_pPointLights = new CPointLightsSA ();
this->m_pTrainTrackManager = new CTrainTrackManagerSA ( );

// Normal weapon types (WEAPONSKILL_STD)
for ( int i = 0; i < NUM_WeaponInfosStdSkill; i++)
Expand Down Expand Up @@ -230,6 +231,7 @@ CGameSA::~CGameSA ( void )
delete reinterpret_cast < CWorldSA* > ( m_pWorld );
delete reinterpret_cast < CAudioEngineSA* > ( m_pAudioEngine );
delete reinterpret_cast < CPointLightsSA * > ( m_pPointLights );
delete reinterpret_cast < CTrainTrackManagerSA * > ( m_pTrainTrackManager );
}

CWeaponInfo * CGameSA::GetWeaponInfo(eWeaponType weapon, eWeaponSkill skill)
Expand Down Expand Up @@ -473,6 +475,7 @@ void CGameSA::Initialize ( void )
m_pGarages->Initialize();
SetupSpecialCharacters ();
m_pRenderWare->Initialize();
m_pTrainTrackManager->Initialise ( );

// *Sebas* Hide the GTA:SA Main menu.
MemPutFast < BYTE > ( CLASS_CMenuManager+0x5C, 0 );
Expand Down
2 changes: 2 additions & 0 deletions MTA10/game_sa/CGameSA.h
Original file line number Diff line number Diff line change
Expand Up @@ -152,6 +152,7 @@ class CGameSA : public CGame
inline CWaterManager * GetWaterManager () { return m_pWaterManager; }
inline CWeaponStatManager * GetWeaponStatManager() { return m_pWeaponStatsManager; }
inline CPointLights * GetPointLights () { return m_pPointLights; }
inline CTrainTrackManager * GetTrainTrackManager () { return m_pTrainTrackManager; }
CRenderWareSA* GetRenderWareSA() { return m_pRenderWare; }

CWeaponInfo * GetWeaponInfo(eWeaponType weapon,eWeaponSkill skill=WEAPONSKILL_STD);
Expand Down Expand Up @@ -272,6 +273,7 @@ class CGameSA : public CGame
CWaterManager * m_pWaterManager;
CWeaponStatManager * m_pWeaponStatsManager;
CPointLights * m_pPointLights;
CTrainTrackManager * m_pTrainTrackManager;

CPad * m_pPad;
CTheCarGenerators * m_pTheCarGenerators;
Expand Down

0 comments on commit 45d1a26

Please sign in to comment.