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setWaterLevel: add bIncludeWorldSeaLevel and bIncludeOutsideWorldLevel #1402
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28255dc
setWaterLevel: added bIncludeWorldSeaLevel and bIncludeOutsideWorldLevel
TheNormalnij b30be26
Merge branch 'master' into water-level
qaisjp 958a3ba
bump bitstream
qaisjp 9be7713
Merge branch 'master' into water-level
StrixG d8e7434
Fix typo
TheNormalnij 8e8e27e
Merge branch 'master' into water-level
TheNormalnij 3dc0254
Merge branch 'master' into water-level
StrixG 36a57da
Add enum for bitstream
TheNormalnij 3187e2a
Merge remote-tracking branch 'origin/water-level' into water-level
TheNormalnij 85ed902
Update BitStream version checks
StrixG 4f31b44
Rename BitStream version to SetWaterLevel_ChangeOutsideWorldLevel
StrixG 6809b52
Use nullptr in CPacketHandler
StrixG 390433f
Fix BitStream version name
StrixG 91afcda
Fix old server/new client incompatability
StrixG 2524d91
Set bIncludeWorldNonSeaLevel to true by default
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Not sure what's the type of
m_Vertices
, but Im pretty sure you could use a for based range loop (eg.:for(auto& vertex : m_Vertices)
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NUM_DefWaterVertices is constant value, I think that i will leave this.