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Positional Audio support for Rocket League
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Thanks to @mkrautz on Mumble IRC Chat for the compile fix (#2195) and for helping me about memory addresses (pModule).
This probably would not have been possible without his help.
Thanks also to @hacst: he tried to troubleshoot my compile problem.
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davidebeatrici authored and mkrautz committed Apr 10, 2016
1 parent 0393ed3 commit 80d0354
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118 changes: 118 additions & 0 deletions plugins/rl/rl.cpp
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// Copyright 2016 The Mumble Developers. All rights reserved.
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file at the root of the
// Mumble source tree or at <https://www.mumble.info/LICENSE>.

#include "../mumble_plugin_win32.h"

static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &identity) {
for (int i=0;i<3;i++)
avatar_pos[i]=avatar_front[i]=avatar_top[i]=0.0f;

// char state;
bool ok;
// Create containers to stuff our raw data into, so we can convert it to Mumble's coordinate system
float pos_corrector[3];
float front_corrector[3];
float top_corrector[3];

/*
value is < >
*/
// ok = peekProc((BYTE *) 0x<offset>, &state, 1); // Magical state value
// if (! ok)
// return false;

// if (state == 0)
// return true; // This results in all vectors beeing zero which tells Mumble to ignore them.

// Peekproc and assign game addresses to our containers, so we can retrieve positional data
ok = peekProc((BYTE *) pModule + 0x015E5EB0, &pos_corrector, 12) &&
peekProc((BYTE *) pModule + 0x015E5EB0, &front_corrector, 12) &&
peekProc((BYTE *) pModule + 0x015E5EB0, &top_corrector, 12);

if (! ok)
return false;

// X = pModule + 0x015E5EB8
// Y = pModule + 0x015E5EB4
// Z = pModule + 0x015E5EB0
avatar_pos[0] = pos_corrector[2];
avatar_pos[1] = pos_corrector[1];
avatar_pos[2] = pos_corrector[0];

for (int i=0;i<3;i++)
avatar_pos[i]/=32.0f; // Scale to meters

avatar_front[0] = front_corrector[2];
avatar_front[1] = front_corrector[1];
avatar_front[2] = front_corrector[0];

avatar_top[0] = top_corrector[2];
avatar_top[1] = top_corrector[1];
avatar_top[2] = top_corrector[0];

for (int i=0;i<3;i++) {
camera_pos[i] = avatar_pos[i];
camera_front[i] = avatar_front[i];
camera_top[i] = avatar_top[i];
}

return true;
}

static int trylock(const std::multimap<std::wstring, unsigned long long int> &pids) {

if (! initialize(pids, L"RocketLeague.exe"))
return false;

// Check if we can get meaningful data from it
float apos[3], afront[3], atop[3];
float cpos[3], cfront[3], ctop[3];
std::wstring sidentity;
std::string scontext;

if (fetch(apos, afront, atop, cpos, cfront, ctop, scontext, sidentity)) {
return true;
} else {
generic_unlock();
return false;
}
}

static const std::wstring longdesc() {
return std::wstring(L"Supports Rocket League version 1.0.10897.0 without identity nor context support yet.");
}

static std::wstring description(L"Rocket League (version 1.0.10897.0)");
static std::wstring shortname(L"Rocket League");

static int trylock1() {
return trylock(std::multimap<std::wstring, unsigned long long int>());
}

static MumblePlugin rlplug = {
MUMBLE_PLUGIN_MAGIC,
description,
shortname,
NULL,
NULL,
trylock1,
generic_unlock,
longdesc,
fetch
};

static MumblePlugin2 rlplug2 = {
MUMBLE_PLUGIN_MAGIC_2,
MUMBLE_PLUGIN_VERSION,
trylock
};

extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
return &rlplug;
}

extern "C" __declspec(dllexport) MumblePlugin2 *getMumblePlugin2() {
return &rlplug2;
}
6 changes: 6 additions & 0 deletions plugins/rl/rl.pro
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include(../plugins.pri)

TARGET = rl
SOURCES = rl.cpp
LIBS += -luser32

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