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Notarizing the mac build #4263

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TerryGeng opened this issue Jun 7, 2020 · 63 comments
Closed

Notarizing the mac build #4263

TerryGeng opened this issue Jun 7, 2020 · 63 comments

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@TerryGeng
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After macOS 10.15, Apple requires all software to be notarized before distributing. Otherwise, the user will be prompted with a scaring warning:

image

The process of notarizing an app can be found here:
https://developer.apple.com/documentation/xcode/notarizing_macos_software_before_distribution

In addition, useful information about notarizing apps automatically in a CI setup can be found at https://blog.zeplin.io/dev-journal-automate-notarizing-macos-apps-94b0b144ba9d

This process takes two steps:

First, we need to properly sign our app with a valid Apple Developer ID. We need to apply for one if we haven't done this before. https://developer.apple.com/programs/enroll/. A fee of $99 is charged :( for membership.

Then with that ID, we execute

export CODESIGN_ALLOCATE="/Applications/Xcode.app/Contents/Developer/usr/bin/codesign_allocate"
codesign --force --sign "Developer ID Application: <my name>" /path/to/my.app

https://stackoverflow.com/questions/13204407/how-to-codesign-an-existing-mac-os-x-app-file-for-gatekeeper

After signing the app, we can start to get it notarized.
In short, we need to

  1. zip our Mumble.app container, then
  2. uploading the zip file to Apple's public notarizing service. That is, passing it to
    xcrun altool --notarize-app -t osx -f Example.app.zip --primary-bundle-id <Bundle identifier> -u <Apple ID username> -p <Apple ID password> --output-format xml
    where the Bundle identifier is something located in Info.plist.
  3. Then the notarizing request would be queued. We can run xcrun altool --notarization-info <Request identifier> -u <Apple ID username> -p <Apple ID password> --output-format xml
    to retrieve the status of this task.
  4. After the notarizing is done, we need to attach Apple's certificate to the app with xcrun stapler staple Example.app

These steps are certainly not hard. But the $99 is more like blackmail. If you don't pay, your users will be scared with a warning box. This is certainly not fun, even disgusting.
People are complaining about this (see https://buckleyisms.com/blog/apple-should-provide-notarization-for-open-source-apps/) as well.

There are certainly many open source apps that don't give it a damn. I think it is up the the mumble team's choice whether to pay this $99 and deliver the users a warning box-free experience.

@TerryGeng TerryGeng changed the title Notarizing the mac build Pay $99/yr, Notarizing the mac build Jun 7, 2020
@streaps
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streaps commented Jun 7, 2020

Fuck Apple and especially macOS Catalina. It only will get worse (https://www.osnews.com/story/131830/macos-10-15-slow-by-design/).

@Krzmbrzl
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Krzmbrzl commented Jun 7, 2020

Thank you for layout out this possibility @TerryGeng :)

Imo this is just ridiculous. I'm already very hostile towards MacOS due to me not liking the way it functions (though that of course is personal preference) plus them not allowing to use MacOS in a VM (which would allow us to test and develop Mumble on MacOS as well).
If on top of that they come around and wanting to make us pay in order to get rid of that silly warning message, I tend more towards dropping mac-support completely than paying this fee.

However as this would only affect the Mumble users on MacOS instead of Apple as a whole, I am of course not promoting to drop MacOS support here though. However if we ever reach the point at which the payment is required in order for the application to run at all (or something that goes strongly in that direction), I'd be the first in line that votes to drop the OS entirely.
Let's just hope that this won't happen though ☝️

TL;DR: I'm very strongly against paying Apple for this bullshit. Even if someone else was to pay the bill (We shouldn't support this kind of strategy).

@TerryGeng
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@Krzmbrzl Yeah. That's true. I feel very uncomfortable to see this situation because I really like the products of Apple in general. And for the reason that I need to run some software on macOS (or Windows, which I don't like as well), it would be very hard for me to switch to other open source platforms. I believe this is the case for a lot of Mac users.

However if we ever reach the point at which the payment is required in order for the application to run at all

I think Apple is not too silly to understand that it is absolutely unbeneficial to piss off the open source community. So I don't really think they will be too ruthless to seal the way of running an App whose author doesn't pay the protection money.

Based on the discussion on #mumble, I suggest we make a highly visible message on the download page on mumble.info, stating that this warning box is expected. Users should not rely on Apple's Gatekeeper to verify the app. Instead they should download the signature file from mumble.info and verify by themselves. In order to run the app, they should click the System Preference -> Security -> Open Anyway button.

We can also make this a background image of the distributed DMG file.

@Krzmbrzl
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Krzmbrzl commented Jun 7, 2020

We can also make this a background image of the distributed DMG file.

Would that even be big enough to be readable? 🤔

Based on the discussion on #mumble, I suggest we make a highly visible message on the download page on mumble.info, stating that this warning box is expected.

@Kissaki could you do that? :)

@davidebeatrici
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Right now we sign releases using @mkrautz's personal developer account.

Ideally we should create a dedicated account for the project, but I firmly believe giving money to Apple is morally wrong and harms the IT world.

I'm aware that unfortunately many people need macOS, either due to exclusive programs and/or because the company they work in forces it due to "security". I'm also pretty sure hardware that only works with macOS exists.

From my point of view the decision is up to the community, especially because we receive enough donations to pay Apple's pizzo. That is, unless they decide to add a magical 9 to the price tag.

@Avatat
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Avatat commented Jun 8, 2020

In my opinion, we shouldn't pay anything to Apple.
If a user wants to use Mumble, their friends/colleagues will instruct them about Mac OS restrictions, and how to install and do the first-run of Mumble app.

@Krzmbrzl
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Krzmbrzl commented Jun 8, 2020

Right now we sign releases using @mkrautz's personal developer account.

But if we do sign releases... Where does the warning come from? 🤔

If we can continue to use his account for that though, I'm all in to keep using that and providing signed / notarized builds.

@davidebeatrici
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The warning appears when running the builds produced by CI, we don't sign them.

@toby63
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toby63 commented Jun 8, 2020

As much as I agree with what has been said before.
Maybe you could contact Apple on this and ask about two topics:

  1. Exceptions regarding fees for open source projects like yours.
  2. Using virtual machines for testing.

It is possible that Apple does not care at all, but sometimes there are positive surprises.

Nonetheless the problem of indirectly supporting such manners remains.

@Kissaki
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Kissaki commented Jun 8, 2020

I understand and can related to the general, prevalent frustration here. But I can also see why this was implemented with good reason.

For tech-savy persons this may not be necessary, but most users, even of Mumble I am sure, can not be trusted or asked to verify binary checksums, signatures, or even expected to download from the correct website.

Windows SmartScreen and Apple name-here are for those users. It attempts to solve this through building trust, and/or certification. And a not minimal entry fee so mass-scams are not worth it, and are associated to specific owners.

Windows SmartScreen requires code signing with certificates which are not cheap either, although distributed and created through third parties. Valve Steam added a game listing fee as well to prevent low quality product and scam spam.

For companies with a software product 100 USD is a drop in the bucket. For individuals, non-commercial projects and people who already spent a ton of their free time it is.

I am hesitant to just pay though. (Popular) FOSS projects should definitely get free or price reduced certificates either directly or indirectly.

I am certainly not against a dedicated funding where people could donate for this specific cause if they want to support this, for themselves, the platform or the project in general. If there were a FOSS solution available that would be even better. Either directly or some other forms of donations (certifying companies).

For now I agree we can and should document the current state and that it is what it is. Whether I would be in favor of paying or not would also depend on the userbase; how big the platform is for our project. It’s not necessarily necessary for a niche. I guess generally I think we should aim for doing so though if we can find a reasonable solution. Idealism is a good thing but should not ignore pragmatism. If we want to support the platform, and do so for novice users, then there is no way around it.

@Kissaki
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Kissaki commented Jun 8, 2020

Yes, I can add something notice to the downloads page. I’m working on that one right now anyway. I will create a separate mumble-www ticket for that.

@Kissaki
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Kissaki commented Jun 8, 2020

#mumble user wsky reports the 1.3.1 dmg shows the error.

Does our existing cert (that we use for the 1.3 stable builds) not meet the new criteria by apple?

@davidebeatrici
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It probably appears because we don't notarize the releases, we only sign them.

@felix91gr
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It probably appears because we don't notarize the releases, we only sign them.

@davidebeatrici :o what is the difference?

And what is the process for notarizing?

@davidebeatrici
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It's explained by @TerryGeng in the first message.

@felix91gr
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Ah, my bad. 🙇

@billfehring
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billfehring commented Jun 22, 2020

Have you considered applying to get a free Apple Developer account?

https://developer.apple.com/support/membership-fee-waiver/

Not sure if they give this to open source organizations or just not-profits. It's hard to claim that it is 'immoral' or there isn't a legitimate reason for Apple to verify that a real organization is behind this software versus Bob's Non-Profit (for you anyway) Malware LLC.

@streaps
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streaps commented Jun 23, 2020

The problem is that Apple is forcing developers and users to use the App Store. It's only a matter of time until they lock out every app that is not downloaded from the App Store (IMHO). It would be morally less wrong, if they didn't put a 30% commission rate on everything. There is a reason the EU opened up an antitrust investigations into App Store practices.

"Nonprofit organizations, accredited educational institutions, and government entities" sounds like it would need a real organization in one of the eligible countries. Just because developers work on an open source project doesn't make it a non-profit organization. The need to create a non-profit organization or pay a $99 fee discriminates against the many open-source projects where a non-profit organization is more effort to create and run than it is worth.

Let's not forget that 3rd party apps on the iPhone 1 were web apps and Apple used a fork of KHTML to make that possible:
https://www.apple.com/newsroom/2007/06/11iPhone-to-Support-Third-Party-Web-2-0-Applications/

Apple doesn't have any problems to benefit from open source projects and make a shitload of money, but they are to lazy, greedy or morally stupid to care about the developers and users of community-driven open source projects. Apple would have the resources to proactively look for solutions to these problems, but I guess they don't give a shit.

@billfehring
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The problem is that Apple is forcing developers and users to use the App Store. It's only a matter of time until they lock out every app that is not downloaded from the App Store (IMHO).

But they haven't yet -- and it seems kind of limiting to live in a world of what-ifs like that. You could always remove the app in retaliation as many other developers might at such a juncture.

It would be morally less wrong, if they didn't put a 30% commission rate on everything. There is a reason the EU opened up an antitrust investigations into App Store practices.

Well, if Apple wants to collect a 30 percent commission on a piece of free software, hopefully, they will at least give the other 70 percent to the project =P (Sorry, I couldn't resist.)

"Nonprofit organizations, accredited educational institutions, and government entities" sounds like it would need a real organization in one of the eligible countries. Just because developers work on an open-source project doesn't make it a non-profit organization. The need to create a non-profit organization or pay a $99 fee discriminates against the many open-source projects where a non-profit organization is more effort to create and run than it is worth.

Having now done this a few times myself (becoming a non-profit, that is), it's really not that hard nor time-consuming. With a sufficiently large community, those are the sorts of things you can delegate. In fact, having some kind of formality/governance is a good thing when, for example, the owner of the mumble.info domain name/GitHub account could rage-quit the project tomorrow over something like this discussion and shut it all down. If they were to do so, hopefully, the community has the legal recourse to rescue the project. You'll notice that several very successful open-source projects have gone in exactly this direction: https://opensource.com/resources/organizations

.. Just a thought. I have almost no skin in this game other than being a user at this time.

@toby63
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toby63 commented Jun 23, 2020

https://developer.apple.com/support/membership-fee-waiver/

Interesting.

Creating an organisation:

it's really not that hard nor time-consuming. With a sufficiently large community, those are the sorts of things you can delegate.

That probably depends on the country.
While I like this idea, it involves some work and money.
You would need to decide what form of organisation you want to be and then decide and work on multiple things:

  1. Basic Agreements/Contracts (or similar)
  2. Verification (costs money)
  3. Board of Directors (or similar) and Votings
  4. Financial reports/Cash auditors (necessary in many countries, does not need to be an external professional, but someone has to do it and is liable for it (of course))
  5. Maybe necessary to communicate with state agencies for tax topics etc.

Also you would need to decide about the country where the organisation should be located, because as of now, there is for example no real european organisation besides the https://en.wikipedia.org/wiki/Societas_Europaea which is a form of company.

@streaps
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streaps commented Jun 24, 2020

But they haven't yet -- and it seems kind of limiting to live in a world of what-ifs like that. You could always remove the app in retaliation as many other developers might at such a juncture.

If people accept any BS (pun intended) from Apple without any resistance, it's just a matter of when, not if.

Having now done this a few times myself (becoming a non-profit, that is), it's really not that hard nor time-consuming. With a sufficiently large community, those are the sorts of things you can delegate.

Mumble is open source software. If some wants to delegate it to themself, just do it.

@TerryGeng TerryGeng changed the title Pay $99/yr, Notarizing the mac build [Discussion] Notarizing the mac build Jul 5, 2020
@fnordpig
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I'm willing to donate $100 / year to see this notarized and in the app store. That seems like a small amount of money to greatly improve the distribution and security story for users of the mac. The notarization process and app store also lend a certain amount of security assurance to our users, and automatic updates, etc, which is all strictly value add stuff. If I amortize my $100 over all the users of Mumble and the new users of Mumble by making it easier to discover and manage, it feels like a better value than a meal for four at a restaurant.

@Krzmbrzl
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@fnordpig thank you very much for your generous offer.
Could you please write a mail to contact[at]mumble.info so that we can talk about the details? :)

@fnordpig
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Hi, Update here myself and another donor gave $50 each to fund the app store certification costs.

@dardevelin
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dardevelin commented Jun 2, 2021 via email

@davidebeatrici
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davidebeatrici commented Jun 2, 2021

Basically the entire project revolves around user experience, but our OS priority currently goes like this:

  1. Windows
  2. Linux and true UNIX in general
  3. macOS

We are going to release 1.4.0 soon and thus wanted to make sure that there are no critical issues for the other platforms first.

Now that we pretty much did that, we can dedicate time to finally get notarization to work.

The Linux approach is very different, because basically all Linux distributions provide a package manager.
macOS doesn't, which is why Homebrew is a must have for developers.

I actually just realized there's already a cask for Mumble: https://formulae.brew.sh/cask/mumble

@davidebeatrici
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With CMake enabling it seems to be straightforward: https://stackoverflow.com/a/56026083

Turns out that's only for generating an XCode project that passes the --options runtime option to codesign.

https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues

@davidebeatrici
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davidebeatrici commented Jun 4, 2021

@fnordpig To be clear: it's my fault for not checking earlier (that is, before accepting the donations for creating the account) that additional steps are required in order to get the package notarized and you're right in complaining about that not being done yet, sorry about that.

When writing #4263 (comment) I just focused on explaining that signing and notarization are two very different concepts and that the donations were not wasted: the account is actively being used to sign binaries.

With that being said, I'm working on getting notarization to work.

@fnordpig
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fnordpig commented Jun 5, 2021

Doh! I'm sorry. Peace and love.

@davidebeatrici
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No worries, it's absolutely fine!

#5093 adds the entitlement plist, which can be used as follows:

codesign --deep --sign <developer ID> --options runtime --entitlements src/mumble/mumble.entitlements.plist build/Mumble.app

Everything seems to be working.

@fnordpig
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fnordpig commented Jun 8, 2021

Btw, I dropped a bounty source to cover next year in $5 chunks

@davidebeatrici
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Awesome, thank you very much!

@Krzmbrzl
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The latest build has now been notarized

@GDur
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GDur commented Oct 29, 2022

This helped me:

  1. Open Finder.
  2. Locate the app you’re trying to open. (Mumble)
  3. Control+Click the app.
  4. Select Open.
  5. Click Open.
  6. The app should be saved as an exception in your security settings, allowing you to open it in the future.

@dardevelin
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This helped me:

  1. Open Finder.

  2. Locate the app you’re trying to open. (Mumble)

  3. Control+Click the app.

  4. Select Open.

  5. Click Open.

  6. The app should be saved as an exception in your security settings, allowing you to open it in the future.

I know you are trying to be helpful. But mumble releases have started being notarized for a while now. This problem is thus fixed.

On another note albeit you may feel that it's helpful to recommend marking the app as an exception to the security policy, it's bad practice. It teaches the behavior to break the protection in place and it's a bad user experience.

@Krzmbrzl
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@dardevelin what you are saying is incorrect.Mumble builds are no longer notarized. Apple has essentially screwed us over by always blocking the notarization process for one reason or another and therefore it was always really painful to draft releases that were supposed to get notarized.
And as it was time to renew our certificate, we decided to not do that and as a consequence don't notarize any future Mumble builds.

Therefore, the steps mentioned are indeed necessary to get around Apple's ridiculous "security" feature.

@dardevelin
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@dardevelin what you are saying is incorrect.Mumble builds are no longer notarized. Apple has essentially screwed us over by always blocking the notarization process for one reason or another and therefore it was always really painful to draft releases that were supposed to get notarized.

And as it was time to renew our certificate, we decided to not do that and as a consequence don't notarize any future Mumble builds.

Therefore, the steps mentioned are indeed necessary to get around Apple's ridiculous "security" feature.

Ok thanks I officially will stop using mumble had enough with the years. So long and thanks for all the fish

@toby63
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toby63 commented Oct 29, 2022

@dardevelin what you are saying is incorrect.Mumble builds are no longer notarized. Apple has essentially screwed us over by always blocking the notarization process for one reason or another and therefore it was always really painful to draft releases that were supposed to get notarized.
And as it was time to renew our certificate, we decided to not do that and as a consequence don't notarize any future Mumble builds.
Therefore, the steps mentioned are indeed necessary to get around Apple's ridiculous "security" feature.

Ok thanks I officially will stop using mumble had enough with the years. So long and thanks for all the fish

Thats really childish, not the Mumble Team is to blame here, it is Apple.
If you are not clever enough to see why Apple does this, here is the theory: They want to push their own stuff, so Open Source Applications of all kinds are in the way.

@dardevelin
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@toby63 I don't believe it's childish to acknowledge that there is no interest in notarising the APP and that I shouldn't be waisting your time in continuously attempting to see it done.

I have seen more "text" written about how "evil of apple, how bad of apple" than "search of solutions".

I recall when this community had a collaborative spirt, this would back then be a challenge to be solved as team.
Someone would post the flag, communicate the barriers, others would come and join to find solutions together as team.
Nowadays, the attitude is "Your use case is hard" screw it, go unserved.

This is in no way an isolated matter either, the "fights over automatic gain control" that it was pure insistence, despite a large part of the community wanting "local volume adjustment" as an option not even as a replacement. That discussion "forget the implementation" took years.

In this thread, first it was "oh the Tax" people are like I am happy to give the money if that's the obstacle.
It moved into "we didn't have time" to make it to this release "when releases are essential "free" when you already build nightly anyways". And after 1 notarised year "let's throw away the learnings about notarisation" and screw the users that actually need it.

But you are right I am childish. Thanks

@Krzmbrzl
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Krzmbrzl commented Oct 29, 2022

You do you.
But a few answers to what you said:

when releases are essential "free" when you already build nightly anyways"

They would be if you didn't have to mess with all this signing stuff that works completely different for every platform. That's actually quite time consuming, especially on macOS where the flags that you used last time don't work anymore, because now you have to agree to some new terms but where you can do this, you'll have to find out first, which again takes time. And this every time.

And after 1 notarised year "let's throw away the learnings about notarisation"

It was a test to see if we can make it work properly and the test showed: no we can't.

I recall when this community had a collaborative spirt, this would back then be a challenge to be solved as team.

Well then please go ahead and volunteer to take care of the macOS signing. We can provide you with the built binaries and you can can do all the signing related stuff. Then we can upload that as the official release to our website. If this process "is essentially free" anyway, it shouldn't be that much of a burden on you.


And then a few words in general: people often seem to forget that everyone working on Mumble generally does this in their free time and everything you do get from us developers is due to us spending our free time and offering the result for free. Therefore, this attitude of "you owe us xy" is completely ridiculous. If you really want something implemented in Mumble that badly, take some money in the hands and hire a developer to do it for you (if you can't do it yourself). Then, and only then, do you have the right to demand things from a developer. In every other situation you are more than welcome to voice suggestions or constructive criticism or contribute yourself. But that's it.

@dardevelin
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You do you.
But a few answers to what you said:

when releases are essential "free" when you already build nightly anyways"

They would be if you didn't have to mess with all this signing stuff that works completely different for every platform. That's actually quite time consuming, especially on macOS where the flags that you used last time don't work anymore, because now you have to agree to some new terms but where you can do this, you'll have to find out first, which again takes time. And this every time.

And after 1 notarised year "let's throw away the learnings about notarisation"

It was a test to see if we can make it work properly and the test showed: no we can't.

I recall when this community had a collaborative spirt, this would back then be a challenge to be solved as team.

Well then please go ahead and volunteer to take care of the macOS signing. We can provide you with the built binaries and you can can do all the signing related stuff. Then we can upload that as the official release to our website. If this process "is essentially free" anyway, it shouldn't be that much of a burden on you.


And then a few words in general: people often seem to forget that everyone working on Mumble generally do this in their free time and everything you do get from us developers is due to us spending our free time and offering the result for free. Therefore, this attitude of "you owe us xy" is completely ridiculous. If you really want something implemented in Mumble that badly, take some money in the hands and hire a developer to do it for you (if you can't do it yourself). Then, and only then, do you have the right to demand things from a developer. In every other situation you are more than welcome to voice suggestions or constructive criticism or contribute yourself. But that's it.

Precisely for understanding the latter I said I will not use it any longer. In respect of your unwillingness to do it and not having time to commit to do it myself.

I have spent time contributing to Foss, including gcc , Linux kernel, Qt, VLC, and so many other gnome apps.

In the past, also contributed to mumble by finding and propose fixes to security vulnerability along with friends.

Which required me to consult a lawyer to make sure I wouldn't be breaching contract. (That's quite expensive FYI).

Those are efforts I put in which I don't "need" a pat on the back for, just mentioning because I am not just another "whinny" user that demands something for free. I simply pointed out that with that decision I can no longer use mumble. I believe in feedback and "highlighting what are the reasons to stop using the project" are helpful to "grow understanding of what people value"

Yet what did I get being called "childish" ... if am "cleaver enough".

Attempt high ground Shame, but "open source" while using GitHub over Gitlab, azure over open suse service or canonical or even redhat. Supporting windows as first platform over and ahead of Linux.

Do you at least acknowledged that it's not a very good argument to make ?

@Krzmbrzl
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Krzmbrzl commented Oct 29, 2022

I'm not criticising you for your original statement that you will quit using Mumble. That much is absolutely your choice and stating the reasons for it is also fine.

I don't agree with the statement of you being childish because of this.

My comment was targeted towards what has been said in your reply to toby.

Attempt high ground Shame, but "open source" while using GitHub over Gitlab, azure over open suse service or canonical or even redhat. Supporting windows as first platform over and ahead of Linux.

Do you at least acknowledged that it's not a very good argument to make ?

I do not. Because I don't see how what I said can be put into this context. I don't think I argued that the way we do things is the ultimate and only correct way of doing open source, so I don't see what you are getting at here.

In any case case, I think everything worth saying has been said now and continuing this discussion is probably pointless. 🤷

@toby63
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toby63 commented Oct 29, 2022

Yet what did I get being called "childish" ... if am "clever enough".

I feel the need to clarify that I am not a part of the Mumble team, so as @Krzmbrzl pointed out, no one from the Mumble team said that to you, but I did 😉.
I think its your own fault using an OS thats a golden cage, yet you blame others.
Write to Apple and complain to them.

@felix91gr
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Mm. Supporting windows first is what makes sense here.

  1. Largest use case is gamers, and games are still a windows-first endeavor
  2. C++ makes it hard to equally support different platforms. Remembering that this is a community effort is very important here – every extra effort is provided through pure volunteer's care. I'm thankful for linux support being as good as it is. I have no complaints :)

@InTheMorning
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If I understood correctly, Apple users who wish to have a notarized version available just need to hire someone new to trust and to take care of the notarizing process for the rest of the Apple users community?

@Krzmbrzl
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Yeah. We would gladly cooperate with anyone that wants to take up the signing process.

@davidebeatrici
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Mm. Supporting windows first is what makes sense here.

  1. Largest use case is gamers, and games are still a windows-first endeavor

Right.

  1. C++ makes it hard to equally support different platforms. Remembering that this is a community effort is very important here – every extra effort is provided through pure volunteer's care. I'm thankful for linux support being as good as it is. I have no complaints :)

C++ actually helps a lot, especially when it comes to abstraction. The Host{Linux,Windows} and Process{Linux,Windows} classes (used by positional audio plugins) are a great example of that.

The difficulty mostly consists in interfacing with whatever API the operating system provides.

And this is where the trouble begins on macOS, especially since Apple is firm on using Objective-C.

If I understood correctly, Apple users who wish to have a notarized version available just need to hire someone new to trust and to take care of the notarizing process for the rest of the Apple users community?

@Krzmbrzl and I poured plenty of hours into modifying our signing script(s) to make them work for notarization. We succeeded and released notarized binaries for a while, as promised (we received an explicit donation for an Apple Developer subscription).

The original idea was to proceed on that route, renewing the subscription ourselves every year, but the will to do so gradually decreased because every single time we wanted to produce the binaries we ran into at least one new issue and had to spend a substantial amount of time in order to troubleshoot it and find a solution or perhaps even a workaround.

@dardevelin I like challenges and I'm pretty sure @Krzmbrzl does too. We have always been trying to support at least the major operating systems while making the experience as flawless as possible for our users.

But when we realize a specific OS is being locked down on purpose by the company that owns it, we honestly just don't see the point in supporting their software (and in turn business) anymore.

In any case, the experience we gained is not wasted and the relevant signing script is in our repository: https://github.com/mumble-voip/mumble/blob/bf4ad2bc72b5a8a5d4e2c610dbae1fdfcb3a1bc3/scripts/sign_macOS.py

Yeah. We would gladly cooperate with anyone that wants to take up the signing process.

Important note to anyone willing to do so: from experience, as mentioned several times, it can be a time consuming task.

For that reason, it would be ideal if you're already familiar with the overall signing and notarization process.

@Krzmbrzl
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we honestly just don't see the point in supporting their software (and in turn business) anymore.

Just to clarify: We are not dropping macOS support as a whole. This "support" Davide referred to was targeted towards following the best practices for releasing software on that OS.

@sysfu
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sysfu commented Feb 21, 2024

Found a workaround, hat tip to this stack overflow poster

xattr -d com.apple.quarantine mumble-server-binary

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