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Description:
Send a message to a user who is offline and they receive it when they get online.
For the sake of easiness it could be limited to channel messaging during first implementation.
It would be quite similar to a chat logging feature.
Additional context:
Is related to the implementation of logs #2560.
The text was updated successfully, but these errors were encountered:
Imo offline messages and persistent messages are one and the same thing (when messages are persistent they kinda automatically also work if one party is offline).
I guess it depends on if we are centralizing it on the server or decentralizing it among the clients. I would say persistent chat is the former and offline messages are the latter.
Imo offline messages and persistent messages are one and the same thing
Well they can be achieved by the same technology, that is correct.
Still they are two different topics and one specific difference is that offline messaging might apply to a direct messaging approach as well (so one person sends a private message to another person).
In the end it doesn't really matter, I just thought it would be good to have an issue, so that if someone searches for it, there is something to explain the situation.
Context:
Mentioned in #2560 (comment) .
Description:
Send a message to a user who is offline and they receive it when they get online.
For the sake of easiness it could be limited to channel messaging during first implementation.
It would be quite similar to a chat logging feature.
Additional context:
Is related to the implementation of logs #2560.
The text was updated successfully, but these errors were encountered: