Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
video-gliden64: Update to commit 0ec6d9d.
gonetz/GLideN64@0ec6d9d * 0ec6d9d Correct alpha compare. * 2840c89 Add optimization hacks for depth buffer read in PD and CBFD: - read depth buffer only when texturedRectDepthBufferCopy called for current frame - for Conker, read depth buffer only in texturedRectDepthBufferCopy. - for PD the buffer need to be read twice, otherwise coronas may poke through objects. * 444aa83 Fix depth buffer copy for Perfect Dark. * ede0a04 Fix DepthBufferToRDRAM::_prepareCopy for Native Resolution mode. * 5176e94 Fix screenshot capture when fb emulation enabled. * 072553b Fix screen scale for LOD when multiple of native resolution is used. * a2c39af Fixed crash in RDRAMtoFrameBuffer::CopyFromRDRAM in GLES2 mode. * ff67350 Revert "Increase only y coordinate of rect in COPY or FILL mode." because it causes regression in Mischief Makers. * 9d8ef24 Code refactor: use std::string instead of plain char buffer in compileCombiner. * b7369e9 Correct alpha compare: - Take into account coverage flags. This is still not quite correct without proper coverage emulation. - Discard pixels with zero alpha if uCvgXAlpha flag is set. Resulted pixel coverage is function of pixel alpha multiplied by actual coverage in that mode, thus pixel with zero alpha has zero coverage and discarded. * 56f85e0 Fix OpenGL ES 3.0 plugin in Nexus 6p
- Loading branch information
Showing
12 changed files
with
37 additions
and
31 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -26,7 +26,6 @@ | |
#include "TxDbg.h" | ||
#include <stdarg.h> | ||
#include <stdio.h> | ||
#include <cstdlib> | ||
|
||
#ifdef ANDROID | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1 @@ | ||
#define PLUGIN_REVISION "5176e94" | ||
#define PLUGIN_REVISION "0ec6d9d" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters