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* build: update Unity to 2022.2.12f1 * refactor: add default parameter values to loaders * fix: remove unitask reference from coroutine loader * add script-templates package * feat: add interface support for multiple scene ops * feat: add batch scene operations for scene manager * build: update to Unity 2022.2.17f1 * feat: add batch scene operation tests * feat: add addressable batch scene operations * refactor: improve debug messages * docs: add docs for ISceneManager batch operations * feat: add batch scene ops to scene loader interface * refactor: simplify regular scene operations * feat: add async scene loader batch scene operations * test: add scene loader batch scene ops tests * refactor: minor tweaks and improvements * docs: update docs regarding batch scene operations * test: fix loading fader test time * test: increase timeout * test: revert test utilities scene unloading method * ci: fix test workflow syntax * build: update to unity 2022.3.2f1
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#SIGNATURE#using UnityEngine; | ||
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#NAMESPACE#public class #SCRIPTNAME# : MonoBehaviour | ||
{ | ||
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} |
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#SIGNATURE#using UnityEngine; | ||
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#NAMESPACE#public class #SCRIPTNAME# : ScriptableObject | ||
{ | ||
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} |
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#SIGNATURE#using Unity.Entities; | ||
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#NAMESPACE#public partial struct #SCRIPTNAME# : ISystem | ||
{ | ||
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} |
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#SIGNATURE#using Unity.Entities; | ||
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#NAMESPACE#public struct #SCRIPTNAME# : IComponentData | ||
{ | ||
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} |
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#SIGNATURE#using Unity.Entities; | ||
using UnityEngine; | ||
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#NAMESPACE#public class #SCRIPTNAME# : MonoBehaviour | ||
{ | ||
public class #SCRIPTNAME#Baker : Baker<#SCRIPTNAME#> | ||
{ | ||
public override void Bake(#SCRIPTNAME# authoring) | ||
{ | ||
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} | ||
} | ||
} |
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#SIGNATURE#using Unity.Entities; | ||
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#NAMESPACE#public partial class #SCRIPTNAME# : SystemBase | ||
{ | ||
protected override void OnUpdate() | ||
{ | ||
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} | ||
} |
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#SIGNATURE#using Unity.Entities; | ||
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#NAMESPACE#public class #SCRIPTNAME# : IComponentData | ||
{ | ||
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} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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#SIGNATURE#using System; | ||
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#NAMESPACE#public class #SCRIPTNAME# | ||
{ | ||
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} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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#SIGNATURE#using System; | ||
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#NAMESPACE#public struct #SCRIPTNAME# | ||
{ | ||
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} |
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#SIGNATURE##NAMESPACE#public enum #SCRIPTNAME# | ||
{ | ||
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} |
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#SIGNATURE#using System; | ||
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#NAMESPACE#public interface #SCRIPTNAME# | ||
{ | ||
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} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.