This is a simple implementation of the classic arcade game Breakout, created using Lua programming language and Love2D framework.
Breakout is a game where the player controls a paddle to bounce a ball to break bricks. The objective is to clear all the bricks from the screen using the ball and paddle.
- Classic Breakout gameplay experience
- Randomly spawning power-ups (e.g., multiball, key)
- Paddle resizing based on game events (e.g., losing a heart, reaching a certain score)
- Locked bricks that require a key power-up to break
- Victory state when all bricks are cleared
- Game over state when all lives are lost
- Left Arrow: Move paddle left
- Right Arrow: Move paddle right
To run the game, you need to have Love2D framework installed on your system. You can download Love2D from the official website.
Clone this repository to your local machine:
git clone https://github.com/najlae01/breakout
Navigate to the project directory and run the game with Love2D:
cd breakout
love .
Developed with Love2D (Lua) as part of the CS50 Introduction to Game Development course.